Media Summary: Some multi-threaded physics R&D I've been working on integrating with the We've had requests for a reflection / refraction Finished version of the WIP I posted last week all told we spent three and a half days on this example, mainly on tweaking the ...
Xna Winforms With Sunburn Engine - Detailed Analysis & Overview
Some multi-threaded physics R&D I've been working on integrating with the We've had requests for a reflection / refraction Finished version of the WIP I posted last week all told we spent three and a half days on this example, mainly on tweaking the ... This is a demo of a rough day/night cycle using the dynamic lights within More random testing - this time I ported an old test level ("Art Museum") from our previous generation lighting Updated (now HD) footage of a small particle system I'm working on to visualize dust in our game. The effect is exaggerated to ...
Parent / Child relations of XNA Sunburn Engine