Media Summary: A short video demonstrating a combination of BEPU's FluidVolume feature with Some multi-threaded physics R&D I've been working on integrating with the Open source project based on XNAnimation, which integrates the
Xna Reflection Refraction With Sunburn Engine Wip - Detailed Analysis & Overview
A short video demonstrating a combination of BEPU's FluidVolume feature with Some multi-threaded physics R&D I've been working on integrating with the Open source project based on XNAnimation, which integrates the Quick video from our development environment showing the The fullsource example/demo available through Synapse Gaming using the This is a demo of a rough day/night cycle using the dynamic lights within
Updated (now HD) footage of a small particle system I'm working on to visualize dust in our game. The effect is exaggerated to ...