Media Summary: So this time, I've actually got something playable. The game makes a random list of tiles to be displayed on the board, and then ... added: sound, better targeting system, rework of internal methods Site: Trying out marching cubes and a algorithm similar to meta-balls. Eventually this code will get merged with an octree to create 3d ...

Xna Terrain Test 3 - Detailed Analysis & Overview

So this time, I've actually got something playable. The game makes a random list of tiles to be displayed on the board, and then ... added: sound, better targeting system, rework of internal methods Site: Trying out marching cubes and a algorithm similar to meta-balls. Eventually this code will get merged with an octree to create 3d ... Part 1 Fraps took aways the fps, without fraps its 420 fps without moving then about 60 to 80 when moving the Source code on GitHub: This is an extension on the earlier project with water ... Sprite and pixel shading fun (post processing) fx file:

Added a Circle target to where cursor goes.

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XNA Terrain Test 3
XNA Test 3
XNA Framework - EarthCraft Test 3
XNA Planetary GeoClipMap engine test #3
XNA 4.0 - 3D game - test #3
XNA terrain test
Level of Detail Terrain Test in XNA
Xna 4.0 Cube & hardware instancing tests part 3
XNA Terrain Test Without Bloom Effects
Xna 3.0 - Ocean Shader Test
XNA Space Shooter Game Test 3
Trownt's XNA Terrain Generator v3
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XNA Terrain Test 3

XNA Terrain Test 3

Rendering Minecraft style block

XNA Test 3

XNA Test 3

So this time, I've actually got something playable. The game makes a random list of tiles to be displayed on the board, and then ...

XNA Framework - EarthCraft Test 3

XNA Framework - EarthCraft Test 3

Third

XNA Planetary GeoClipMap engine test #3

XNA Planetary GeoClipMap engine test #3

This is the third

XNA 4.0 - 3D game - test #3

XNA 4.0 - 3D game - test #3

Test

XNA terrain test

XNA terrain test

Drawing a simple colored wire frame

Level of Detail Terrain Test in XNA

Level of Detail Terrain Test in XNA

The

Xna 4.0 Cube & hardware instancing tests part 3

Xna 4.0 Cube & hardware instancing tests part 3

Part

XNA Terrain Test Without Bloom Effects

XNA Terrain Test Without Bloom Effects

Physics

Xna 3.0 - Ocean Shader Test

Xna 3.0 - Ocean Shader Test

Small

XNA Space Shooter Game Test 3

XNA Space Shooter Game Test 3

added: sound, better targeting system, rework of internal methods Site: http://sfx.comlu.com/

Trownt's XNA Terrain Generator v3

Trownt's XNA Terrain Generator v3

Trying out marching cubes and a algorithm similar to meta-balls. Eventually this code will get merged with an octree to create 3d ...

Xna 4.0 Cube & hardware instancing tests

Xna 4.0 Cube & hardware instancing tests

Part 1 Fraps took aways the fps, without fraps its 420 fps without moving then about 60 to 80 when moving the

XNA Experiment Part 3 (Erosion)

XNA Experiment Part 3 (Erosion)

Source code on GitHub: https://github.com/mikerandrup/XNA_WaterFlow3D This is an extension on the earlier project with water ...

XNA Test 3 - pixel shader test

XNA Test 3 - pixel shader test

Sprite and pixel shading fun (post processing) fx file: http://random.blobz.net/spaceInvader.fx.

GRUB - Deformable terrain test 3

GRUB - Deformable terrain test 3

In progress deformable

XNA Terrain generation

XNA Terrain generation

XNA Terrain

XNA 2D Terrain Landslide Test

XNA 2D Terrain Landslide Test

A quick demo of a type of

XNA terrain test 2

XNA terrain test 2

Rendering a Minecraft style

XNA Terrain Generation Rev 3

XNA Terrain Generation Rev 3

Added a Circle target to where cursor goes.