Media Summary: XNA Deferred Rendering Engine With HDR, SSAO test This illustrates the use of an FBX model in This is a video of the boss fight cutscene from the last video, except with a whole bunch of pixel shaders. Shader
Xna Terrain Test Without Bloom Effects - Detailed Analysis & Overview
XNA Deferred Rendering Engine With HDR, SSAO test This illustrates the use of an FBX model in This is a video of the boss fight cutscene from the last video, except with a whole bunch of pixel shaders. Shader Had an idea to modify my (made-up) sloppy version of soft-shadows which uses gaussian blur to make a dream-light This is a video of my game with god rays combined with