Media Summary: I made this in the beginning of the year in my Computer Science 2 Honors class and re-opened it and started work on it again. The demo I posted a few days ago was short because I was in a rush to complete my entry into the Dream Play Build competition. I take no credit for this one. All I did was follow a tutorial that provided the 3d models, textures, sound effects and code.
Xna Asteroid Game Programmed By Me - Detailed Analysis & Overview
I made this in the beginning of the year in my Computer Science 2 Honors class and re-opened it and started work on it again. The demo I posted a few days ago was short because I was in a rush to complete my entry into the Dream Play Build competition. I take no credit for this one. All I did was follow a tutorial that provided the 3d models, textures, sound effects and code. Video 5 in the series. Here we will start our fly or die - Fighter Asteroid Attack Programmed using C#,XNA The objective of this project was to re-develop a
First of 2 videos on fixing our Game1.cs to work with our newly revamped