Media Summary: The demo I posted a few days ago was short because I was in a rush to complete my entry into the Dream Play Build competition. I take no credit for this one. All I did was follow a tutorial that provided the 3d models, textures, sound effects and code. The objective of this project was to re-develop a game that is modeled on any classic arcade game of my own choosing.

Xna Asteroids - Detailed Analysis & Overview

The demo I posted a few days ago was short because I was in a rush to complete my entry into the Dream Play Build competition. I take no credit for this one. All I did was follow a tutorial that provided the 3d models, textures, sound effects and code. The objective of this project was to re-develop a game that is modeled on any classic arcade game of my own choosing. First of 2 videos on fixing our Game1.cs to work with our newly revamped Video 5 in the series. Here we will start our After some trial and error I've decided to alter our

Alpha of a game of Astroids I worked on for a team-school project. Code is Simple game I made for a little project, involves avoiding Teach Yourself Windows Phone 7 Game Programming in 24 Hours by Jon Harbour.

Photo Gallery

Asteroid Run - 2D XNA Full Demo
Xna Asteroids
Asteroids XNA
Asteroids - XNA Remake
XNA asteroid flight test
XNA Asteroids
Programming a 2D Space Shooter Tutorial #11 - XNA - Asteroid List 1-2
Programming a 2D Space Shooter Tutorial #5 - XNA - Asteroid Class 1-2
Programming a 2D Space Shooter Tutorial #6 - XNA - Asteroid Class 2-2
XNA Asteroids clone
Programming a 2D Space Shooter Tutorial #10 - XNA - Asteroid Class Revamp
Asteroid game - XNA
View Detailed Profile
Asteroid Run - 2D XNA Full Demo

Asteroid Run - 2D XNA Full Demo

The demo I posted a few days ago was short because I was in a rush to complete my entry into the Dream Play Build competition.

Xna Asteroids

Xna Asteroids

A simple

Asteroids XNA

Asteroids XNA

I take no credit for this one. All I did was follow a tutorial that provided the 3d models, textures, sound effects and code.

Asteroids - XNA Remake

Asteroids - XNA Remake

The objective of this project was to re-develop a game that is modeled on any classic arcade game of my own choosing.

XNA asteroid flight test

XNA asteroid flight test

Around 3000

XNA Asteroids

XNA Asteroids

XNA Asteroids

Programming a 2D Space Shooter Tutorial #11 - XNA - Asteroid List 1-2

Programming a 2D Space Shooter Tutorial #11 - XNA - Asteroid List 1-2

First of 2 videos on fixing our Game1.cs to work with our newly revamped

Programming a 2D Space Shooter Tutorial #5 - XNA - Asteroid Class 1-2

Programming a 2D Space Shooter Tutorial #5 - XNA - Asteroid Class 1-2

Video 5 in the series. Here we will start our

Programming a 2D Space Shooter Tutorial #6 - XNA - Asteroid Class 2-2

Programming a 2D Space Shooter Tutorial #6 - XNA - Asteroid Class 2-2

Vid 2 of 2 for our

XNA Asteroids clone

XNA Asteroids clone

After learning C#/

Programming a 2D Space Shooter Tutorial #10 - XNA - Asteroid Class Revamp

Programming a 2D Space Shooter Tutorial #10 - XNA - Asteroid Class Revamp

After some trial and error I've decided to alter our

Asteroid game - XNA

Asteroid game - XNA

This game has been made in

Asteroid sPrototype XNA Infinite box test

Asteroid sPrototype XNA Infinite box test

Alpha of a game of Astroids I worked on for a team-school project. Code is

Programming a 2D Space Shooter Tutorial #12 - XNA - Asteroid List 2-2

Programming a 2D Space Shooter Tutorial #12 - XNA - Asteroid List 2-2

Second

Asteroids in XNA

Asteroids in XNA

This is a game made by myself.

Asteroids XNA Game Assignment

Asteroids XNA Game Assignment

My own take on the classic game

XNA C# Asteroid Survival

XNA C# Asteroid Survival

Simple game I made for a little project, involves avoiding

Asteroids Prototype XNA test AI to shoot at player

Asteroids Prototype XNA test AI to shoot at player

Alpha of a game of Astroids I worked on for a team-school project. Code is

Asteroids caught by the gravitational field of a black hole (XNA/Windows Phone)

Asteroids caught by the gravitational field of a black hole (XNA/Windows Phone)

Teach Yourself Windows Phone 7 Game Programming in 24 Hours by Jon Harbour.