Media Summary: The objective of this project was to re-develop a game that is modeled on any classic arcade game of my own choosing. The demo I posted a few days ago was short because I was in a rush to complete my entry into the Dream Play Build competition. For the past two days, I've been briefly working on a new game, also, my first game! As of now, it is a basic
Asteroids Clone In Xna - Detailed Analysis & Overview
The objective of this project was to re-develop a game that is modeled on any classic arcade game of my own choosing. The demo I posted a few days ago was short because I was in a rush to complete my entry into the Dream Play Build competition. For the past two days, I've been briefly working on a new game, also, my first game! As of now, it is a basic I made a game. Give it a week, it'll be the most played game of 2015 before 2015 even starts. It was coded in C# using Mono ... I take no credit for this one. All I did was follow a tutorial that provided the 3d models, textures, sound effects and code. Simple game I made for a little project, involves avoiding
A little game created in Microsoft Visual C# with the I made this in the beginning of the year in my Computer Science 2 Honors class and re-opened it and started work on it again.