Media Summary: This illustrates the use of an FBX model in The screen capture tool I'm using cut the FPS down to around a 100 and froze a couple of times. On my 8800 GTS, I'm getting ... A small graphic engine project created in 2009 and based on

Xna Terrain - Detailed Analysis & Overview

This illustrates the use of an FBX model in The screen capture tool I'm using cut the FPS down to around a 100 and froze a couple of times. On my 8800 GTS, I'm getting ... A small graphic engine project created in 2009 and based on A little video demonstrating my current project in real-time. I just put in physics, so it doesn't behave perfect just yet, but it will soon. Artwork (heightmap and texture) made with L3DT. Rendered in XNA4.0. Let me know if you want the source and I'll send. Simple Water Effect, Skydrome, Model, Tree and

Combining my QuadTreeTerrain with my new particle system sample based on PointSprites causes some crazy visual errors, ...

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[XNA] (Preview) 3D Simple Terrain With Lighting in Visual Basic 2008 Using The XNA Framework
XNA Planet Renderer - Terrain & Ocean
XNA Terrain generation
XNA - Animated FBX Model on Terrain. Jumping and Projectiles Test with collisions.
XNA Terrain Rendering
XNA Terrain
Level of Detail Terrain Test in XNA
XNA Terrain Deformation
XNA M90 Engine - Terrain & Ocean demo
XNA Terrain Test Without Bloom Effects
XNA Terrain Editor
My first XNA Terrain Editor
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[XNA] (Preview) 3D Simple Terrain With Lighting in Visual Basic 2008 Using The XNA Framework

[XNA] (Preview) 3D Simple Terrain With Lighting in Visual Basic 2008 Using The XNA Framework

My First 3D

XNA Planet Renderer - Terrain & Ocean

XNA Planet Renderer - Terrain & Ocean

Link to my blog: http://www.gamedev.net/blog/1302-silviu-andreis-journal/ Progress update: new

XNA Terrain generation

XNA Terrain generation

XNA Terrain

XNA - Animated FBX Model on Terrain. Jumping and Projectiles Test with collisions.

XNA - Animated FBX Model on Terrain. Jumping and Projectiles Test with collisions.

This illustrates the use of an FBX model in

XNA Terrain Rendering

XNA Terrain Rendering

A visualization of the current

XNA Terrain

XNA Terrain

The screen capture tool I'm using cut the FPS down to around a 100 and froze a couple of times. On my 8800 GTS, I'm getting ...

Level of Detail Terrain Test in XNA

Level of Detail Terrain Test in XNA

The

XNA Terrain Deformation

XNA Terrain Deformation

A simple and primitive realtime

XNA M90 Engine - Terrain & Ocean demo

XNA M90 Engine - Terrain & Ocean demo

A small graphic engine project created in 2009 and based on

XNA Terrain Test Without Bloom Effects

XNA Terrain Test Without Bloom Effects

Physics test on

XNA Terrain Editor

XNA Terrain Editor

Height Editing + Alpha map Editing!

My first XNA Terrain Editor

My first XNA Terrain Editor

The first Release of my

XNA Terrain/Lighting/Animation

XNA Terrain/Lighting/Animation

Just trying out some

XNA Terrain

XNA Terrain

I created the

XNA Terrain with water

XNA Terrain with water

This is my first try at a

XNA Physics and Terrain

XNA Physics and Terrain

A little video demonstrating my current project in real-time. I just put in physics, so it doesn't behave perfect just yet, but it will soon.

xna 4.0 rendering terrain

xna 4.0 rendering terrain

Artwork (heightmap and texture) made with L3DT. Rendered in XNA4.0. Let me know if you want the source and I'll send.

XNA Terrain Demo.mp4

XNA Terrain Demo.mp4

Simple Water Effect, Skydrome, Model, Tree and

XNA Terrain + PointSprite = RenderMode Error

XNA Terrain + PointSprite = RenderMode Error

Combining my QuadTreeTerrain with my new particle system sample based on PointSprites causes some crazy visual errors, ...