Media Summary: New Game Engine from Life Projects featuring: Continuous Dynamic LOD Added some very rudimentary texture painting. Added a Circle target to where cursor goes.

Xna Terrain Generation Rev 1 - Detailed Analysis & Overview

New Game Engine from Life Projects featuring: Continuous Dynamic LOD Added some very rudimentary texture painting. Added a Circle target to where cursor goes. Completely rewrote my rendering engine and started to use hardware instancing. I also added per-pixel and specular lighting ... Trying out marching cubes and a algorithm similar to meta-balls. Eventually this code will get merged with an octree to create 3d ... I plugged in my 3d Perlin Noise to see what it would look like. There are two different

Combining my QuadTreeTerrain with my new particle system sample based on PointSprites causes some crazy visual errors, ...

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XNA Terrain Generation Rev 1
XNA Terrain generation
Trownt's XNA Terrain Generator v1
Real1ty v1.0 Terrain XNA
RandomChaos 3D Engine - Terrain Example 1
Procedural Terrain Generation XNA
XNA Terrain Generation Revision 5
XNA Terrain Generation Rev 2
My first XNA Terrain Editor
XNA Terrain Generation Rev 4
terrain generation in XNA 4.0
XNA Terrain Generation Rev 3
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XNA Terrain Generation Rev 1

XNA Terrain Generation Rev 1

Looked at a lot of examples of other

XNA Terrain generation

XNA Terrain generation

XNA Terrain

Trownt's XNA Terrain Generator v1

Trownt's XNA Terrain Generator v1

Playing around with

Real1ty v1.0 Terrain XNA

Real1ty v1.0 Terrain XNA

New Game Engine from Life Projects featuring: Continuous Dynamic LOD

RandomChaos 3D Engine - Terrain Example 1

RandomChaos 3D Engine - Terrain Example 1

This clip shows the

Procedural Terrain Generation XNA

Procedural Terrain Generation XNA

512x512 procedural

XNA Terrain Generation Revision 5

XNA Terrain Generation Revision 5

My GUI

XNA Terrain Generation Rev 2

XNA Terrain Generation Rev 2

Revision

My first XNA Terrain Editor

My first XNA Terrain Editor

The first Release of my

XNA Terrain Generation Rev 4

XNA Terrain Generation Rev 4

Added some very rudimentary texture painting.

terrain generation in XNA 4.0

terrain generation in XNA 4.0

Generating terrain

XNA Terrain Generation Rev 3

XNA Terrain Generation Rev 3

Added a Circle target to where cursor goes.

Trownt's XNA Terrain Generator v2

Trownt's XNA Terrain Generator v2

Completely rewrote my rendering engine and started to use hardware instancing. I also added per-pixel and specular lighting ...

Trownt's XNA Terrain Generator v3

Trownt's XNA Terrain Generator v3

Trying out marching cubes and a algorithm similar to meta-balls. Eventually this code will get merged with an octree to create 3d ...

Trownt's XNA Terrain Generator v4

Trownt's XNA Terrain Generator v4

I plugged in my 3d Perlin Noise to see what it would look like. There are two different

RandomChaos Generic XNA - Terrain With Fog

RandomChaos Generic XNA - Terrain With Fog

This shows both the

XNA Terrain + PointSprite = RenderMode Error

XNA Terrain + PointSprite = RenderMode Error

Combining my QuadTreeTerrain with my new particle system sample based on PointSprites causes some crazy visual errors, ...

XNA planetary GeoClipMap engine test #1

XNA planetary GeoClipMap engine test #1

This is the first test of my

This New Minecraft Terrain Generation Mod Is One of the Best Yet

This New Minecraft Terrain Generation Mod Is One of the Best Yet

Many incredible