Media Summary: Another quick update with enemy spawning tiles put in place, a few other textures tweaks as-well, hardly very noticecable and ... A lot has changed in this update, I finally got round to putting in a Tile Engine, so the Just a little update on the previous version, testing out some recoil values and how odd it looks when its set a little too high.

Top Down Xna Game Progress 7 - Detailed Analysis & Overview

Another quick update with enemy spawning tiles put in place, a few other textures tweaks as-well, hardly very noticecable and ... A lot has changed in this update, I finally got round to putting in a Tile Engine, so the Just a little update on the previous version, testing out some recoil values and how odd it looks when its set a little too high. Small update to show the new firing positions, the robot now shoots through its arms (weapons). A great amount has changed since the last video, re-done a lot of the visuals, added a HUD with status bars, and added a few ... Finally got around to adding in the shotgun. It feels much more solid than a dinky pistol. Hopefully I can find a decent balance of ...

Pardon my haste, there was a lot to talk about in such a small amount of time. I create a class. Classes save time in the long run, ... Quick demo of an early stage of my first serious Working title Filmed on a PC using Fraps but the A video of one of the examples in my new book on writing games for Windows and the Xbox 360 game console using Most of the inventory and crafting menus are in place now, as well as the action script engine that run scripts when the player uses ...

Photo Gallery

Top Down XNA Game - Progress 7
C#/XNA Game Progress - Episode 7
Top Down XNA Game - Progress 6
Top Down XNA Game - Progress 1
Top Down XNA Game - Progress 2
Top Down XNA Game - Progress 3
Top Down XNA Game - Progress 5
XNA Top Down Violence
XNA Tutorial 7 - Classes
XNA Top Down Shooter -- Lighting Demo
XNA Top Down Zelda
WP7 XNA Game Progress1
View Detailed Profile
Top Down XNA Game - Progress 7

Top Down XNA Game - Progress 7

Another quick update with enemy spawning tiles put in place, a few other textures tweaks as-well, hardly very noticecable and ...

C#/XNA Game Progress - Episode 7

C#/XNA Game Progress - Episode 7

He shoots little red balls! huzzah!

Top Down XNA Game - Progress 6

Top Down XNA Game - Progress 6

A lot has changed in this update, I finally got round to putting in a Tile Engine, so the

Top Down XNA Game - Progress 1

Top Down XNA Game - Progress 1

Top down game

Top Down XNA Game - Progress 2

Top Down XNA Game - Progress 2

Just a little update on the previous version, testing out some recoil values and how odd it looks when its set a little too high.

Top Down XNA Game - Progress 3

Top Down XNA Game - Progress 3

Small update to show the new firing positions, the robot now shoots through its arms (weapons).

Top Down XNA Game - Progress 5

Top Down XNA Game - Progress 5

A great amount has changed since the last video, re-done a lot of the visuals, added a HUD with status bars, and added a few ...

XNA Top Down Violence

XNA Top Down Violence

Finally got around to adding in the shotgun. It feels much more solid than a dinky pistol. Hopefully I can find a decent balance of ...

XNA Tutorial 7 - Classes

XNA Tutorial 7 - Classes

Pardon my haste, there was a lot to talk about in such a small amount of time. I create a class. Classes save time in the long run, ...

XNA Top Down Shooter -- Lighting Demo

XNA Top Down Shooter -- Lighting Demo

Quick demo of an early stage of my first serious

XNA Top Down Zelda

XNA Top Down Zelda

This is an

WP7 XNA Game Progress1

WP7 XNA Game Progress1

Just quick update on

XNA Collision Test 2 (added parallax and bullets)

XNA Collision Test 2 (added parallax and bullets)

Testing of a

My First XNA Game (In Progress).wmv

My First XNA Game (In Progress).wmv

This is the first

Pilot Bros* - Work In Progress XNA game, early Alpha gameplay

Pilot Bros* - Work In Progress XNA game, early Alpha gameplay

Working title Filmed on a PC using Fraps but the

Chapter 16, Top Down Scroller

Chapter 16, Top Down Scroller

A video of one of the examples in my new book on writing games for Windows and the Xbox 360 game console using

XNA Game Progress - Functional Action Scripts and Menus

XNA Game Progress - Functional Action Scripts and Menus

Most of the inventory and crafting menus are in place now, as well as the action script engine that run scripts when the player uses ...

XNA 2D Top Down Shooter w/ Networking

XNA 2D Top Down Shooter w/ Networking

Another