Media Summary: A great amount has changed since the last video, re-done a lot of the visuals, added a HUD with status bars, and added a few ... A lot has changed in this update, I finally got round to putting in a Tile Engine, so the Just a little update on the previous version, testing out some recoil values and how odd it looks when its set a little too high.
Top Down Xna Game Progress 5 - Detailed Analysis & Overview
A great amount has changed since the last video, re-done a lot of the visuals, added a HUD with status bars, and added a few ... A lot has changed in this update, I finally got round to putting in a Tile Engine, so the Just a little update on the previous version, testing out some recoil values and how odd it looks when its set a little too high. Small update to show the new firing positions, the robot now shoots through its arms (weapons). This is a project i'm working on, New Things: New Mode, Time Trial!!! See how long it takes to reach a certain score!!! Finally got around to adding in the shotgun. It feels much more solid than a dinky pistol. Hopefully I can find a decent balance of ...
I got it working! His aura looks so friggen cool. Another quick update with enemy spawning tiles put in place, a few other textures tweaks as-well, hardly very noticecable and ... Quick demo of an early stage of my first serious A video of one of the examples in my new book on writing games for Windows and the Xbox 360 game console using