Media Summary: CRTC registers define the position and shape of the screen.... they allow us to do crazy things, like resize and hardware scroll the ... We're going to take things to another level, and learn how to exploit the CRTC to do clever tricks... First we'll take a look at rupture, ... Lets take a look at the advanced 'Maxtile' tilemap on the
Z80 Chibifighter Lesson Cf9 Amstrad Cpc Tile Interrupt Code - Detailed Analysis & Overview
CRTC registers define the position and shape of the screen.... they allow us to do crazy things, like resize and hardware scroll the ... We're going to take things to another level, and learn how to exploit the CRTC to do clever tricks... First we'll take a look at rupture, ... Lets take a look at the advanced 'Maxtile' tilemap on the We drew our 'Chibiko' mascot to the screen before, but this time we're going to improve the algorithm. First we'll add 'sprite ... With Imperial Mahjong, Cargosoft invented a new graphics mode... By switching between Mode 0 and Mode 1 every single line, ... We've looked at simple bitmap sprites before, but our previous sprites were 'PSET' sprites that were put on the screen, removing ...
An example of Sine Wave Sprites in Assembly Language written in 1991. We looked at drawing an 8x8 Smiley before... lets extend that now, and make the joystick move that icon around the screen. We've drawn many times on the screen in past tutorials, but we've always written data in bytes. Lets learn a way we can plot pixels ...