Media Summary: Worked on the inventory, removed minimap coordinates due to lagg, started working on docking to planets. Short and sweet all, this vid is on our Bullet Class, Stay tuned for our next vid where we will be adding code to our Player.cs to fire ... We have implemented the ability to aim based on mouse inputs, and added in a little reticle. We also swapped out the stiff ...
Xna Space Game 2 - Detailed Analysis & Overview
Worked on the inventory, removed minimap coordinates due to lagg, started working on docking to planets. Short and sweet all, this vid is on our Bullet Class, Stay tuned for our next vid where we will be adding code to our Player.cs to fire ... We have implemented the ability to aim based on mouse inputs, and added in a little reticle. We also swapped out the stiff ... Like the title says, this vid is on our health bar. We'll be adding some other cool stuff in the future to make it look a little less lame ... Second Asteroid List Video. It took a lot of trial and error on my part but Next is Collision and a few quick fixes to a few classes. Second Part of our Shooting vids. Next up is a revamp to our asteroid class to incorporate a List!!
Video 5 in the series. Here we will start our Asteroid class! This is video 1 of Version .19, Simple AI + Particle System Site: I'm Back!! More vids for this series to come over the following weeks! Taking your suggestions and ideas that I've gotten from you ... Still working on our states, this video is the Menu state, Next will be the