Media Summary: (2009) This is a quick video showing off mesh-based This structure was modeled as a single shape. A combination of mesh names and bone weights dictate what parts of the mesh are ... Torque3D PhysX 3.3 - Cloth Mesh With Collisions
Torque3d Physx 3 3 Cloth Wind - Detailed Analysis & Overview
(2009) This is a quick video showing off mesh-based This structure was modeled as a single shape. A combination of mesh names and bone weights dictate what parts of the mesh are ... Torque3D PhysX 3.3 - Cloth Mesh With Collisions Torque3D PhysX 3.3 - Cloth Mesh Vertex Weighted Allows individual pieces of a shape to behave as particles. Testing out per triangle materials on a heightmap.
Support for holes in the terrain with physx3 plugin active. Testing a fast moving box but this time with CCD disabled. Testing out continuous collision detection (CCD) with high speed box. Torque3D PhysX 3.3 - Per Triangle Materials 2