Media Summary: I made pseudo-3D effects for the tanks, making them appear more 3D, and created a A little preview for my deferred renderer for Made in C++ using OpenGL 3.3+, GLM and SFML 2.2. Not shown is the new underlying physics engine that enables block ...

Starling Dynamic Shadows Demo - Detailed Analysis & Overview

I made pseudo-3D effects for the tanks, making them appear more 3D, and created a A little preview for my deferred renderer for Made in C++ using OpenGL 3.3+, GLM and SFML 2.2. Not shown is the new underlying physics engine that enables block ... Immerse yourself in the heart-pounding action of " This is a short video showing off the latest feature added to the graphics portion of our game, implemented a really basic shadowmapping technique that helps portray directional lighting more realistically. uses PCF filtering ...

Photo Gallery

Starling dynamic shadows demo
Gamemaker Studio 2: Dynamic Shadows Demonstration
Starling deferred shading demo
Hork Engine old demo:  Point Light Shadows
Real Time Dynamic Shadows Demo
VoxelGame v0.2 - Dynamic Shadows!
Dynamic shadow with XEffects demo
Shadows of Soldiers | Demo | Gameplay PC
SRE rendering engine demo (complex shadows)
Point Light Dynamic Shadows Demo
Starling Multitouch Example 1
[Unearthed] Dynamic Shadowing Demo
View Detailed Profile
Starling dynamic shadows demo

Starling dynamic shadows demo

More info: http://www.nekobit.eu.

Gamemaker Studio 2: Dynamic Shadows Demonstration

Gamemaker Studio 2: Dynamic Shadows Demonstration

I made pseudo-3D effects for the tanks, making them appear more 3D, and created a

Starling deferred shading demo

Starling deferred shading demo

A little preview for my deferred renderer for

Hork Engine old demo:  Point Light Shadows

Hork Engine old demo: Point Light Shadows

http://alsamusev-lostlands.blogspot.ru/

Real Time Dynamic Shadows Demo

Real Time Dynamic Shadows Demo

Showing off the real time

VoxelGame v0.2 - Dynamic Shadows!

VoxelGame v0.2 - Dynamic Shadows!

Made in C++ using OpenGL 3.3+, GLM and SFML 2.2. Not shown is the new underlying physics engine that enables block ...

Dynamic shadow with XEffects demo

Dynamic shadow with XEffects demo

Day-night cycle in our game.

Shadows of Soldiers | Demo | Gameplay PC

Shadows of Soldiers | Demo | Gameplay PC

Immerse yourself in the heart-pounding action of "

SRE rendering engine demo (complex shadows)

SRE rendering engine demo (complex shadows)

Demo

Point Light Dynamic Shadows Demo

Point Light Dynamic Shadows Demo

Point Light

Starling Multitouch Example 1

Starling Multitouch Example 1

Starling Multitouch Example 1

[Unearthed] Dynamic Shadowing Demo

[Unearthed] Dynamic Shadowing Demo

This is a short video showing off the latest feature added to the graphics portion of our game,

Dynamic Shadows

Dynamic Shadows

This is a

Flash - GPU rendered hard shadows

Flash - GPU rendered hard shadows

http://gamua.com/

Starling Underwood's Demo Reel

Starling Underwood's Demo Reel

The Professional

Dynamic Shadows

Dynamic Shadows

Dynamic Shadows

2D Dynamic Shadows

2D Dynamic Shadows

2D

OpenGL Renderer - Realtime dynamic shadows

OpenGL Renderer - Realtime dynamic shadows

implemented a really basic shadowmapping technique that helps portray directional lighting more realistically. uses PCF filtering ...

Test Dynamic Shadows

Test Dynamic Shadows

Tested with Unity / SPrite Illuminator.