Media Summary: Added - new & more realistic post-processing shaders (gamma-filter, low-intensity noise, vignetting, bloom) - lots of optimizations ... Went back to coding again. Added environment and stuff. So I was thinking maybe making a game. You start out on a Updated version, showing the improvements I have made over the last few weeks (most of them are not actually visible!). Added: ...
Roam Planet Rendering Engine - Detailed Analysis & Overview
Added - new & more realistic post-processing shaders (gamma-filter, low-intensity noise, vignetting, bloom) - lots of optimizations ... Went back to coding again. Added environment and stuff. So I was thinking maybe making a game. You start out on a Updated version, showing the improvements I have made over the last few weeks (most of them are not actually visible!). Added: ... Visual look inspired by late 1990's graphics. This is becoming my most slowly and thoughtfully cooked project ever. But the thing ... SOURCE CODE - used technologies: Ardor3D, OpenGL, Java. Video showing the proposed Ocean coastal flow of water for an entire