Media Summary: I thought I'd use some of my quarantine time to learn OpenGL/C++. I am having fun with the API and produced this Quake3 levels rendering (BSP implementation) The video exhibits two separate projects in one. The first is a dual
Quake Bsp Import Rendering Physics - Detailed Analysis & Overview
I thought I'd use some of my quarantine time to learn OpenGL/C++. I am having fun with the API and produced this Quake3 levels rendering (BSP implementation) The video exhibits two separate projects in one. The first is a dual We are all familiar with the classic Quake3 game and this project aims at