Media Summary: Update, 2017-02-26: To everyone who has been trying to get in touch with me. I appreciate the kind words and interest in my work ... by Florian Michelic Abstract: We present a simple and efficient solution for seamless and distortion-free representation of ... Download free games from my website! ▻ Get Steam keys for my games on Patreon!
Procedurally Generated Opengl Planet - Detailed Analysis & Overview
Update, 2017-02-26: To everyone who has been trying to get in touch with me. I appreciate the kind words and interest in my work ... by Florian Michelic Abstract: We present a simple and efficient solution for seamless and distortion-free representation of ... Download free games from my website! ▻ Get Steam keys for my games on Patreon! Need more projects with source code????? Then subscribe..... *Real-time Procedural planet OpenGL, frustum culled, quad tree, spherical, GPU When you start a new game you are transported to your spawn point, traveling a distance of 235 km at mach 31, previewing ...
This is a WIP of my master's thesis project. I've been working on it since approximately 4 months. It features real scale