Media Summary: Need more projects with source code????? Then subscribe..... * Update, 2017-02-26: To everyone who has been trying to get in touch with me. I appreciate the kind words and interest in my work ... My final year project :-). I didn't have much
Opengl Real Time Procedural Planet Rendering - Detailed Analysis & Overview
Need more projects with source code????? Then subscribe..... * Update, 2017-02-26: To everyone who has been trying to get in touch with me. I appreciate the kind words and interest in my work ... My final year project :-). I didn't have much In this demonstration I show the morphing between subdivision levels since I switched to an implementation of the CDLOD ... Added - new & more realistic post-processing shaders (gamma-filter, low-intensity noise, vignetting, bloom) - lots of optimizations ... This is a WIP of my master's thesis project. I've been working on it since approximately 4 months. It features
Just a small walk inside my procedurally generated 3D finally managed to perform hydraulic erosion in This is my final project for the CS562 subject(advanced I am currently working on a project about First walk/fly by over my procedurally generated I have been learning raymarching on and off for almost a full year now, this raymarched
Further working on my tool set of skills... started with Procedural planet OpenGL, frustum culled, quad tree, spherical, GPU