Media Summary: In this video we set set up a third person camera in our project. Adapted to testing the shader with a static light and spheres and boxes - quite happy with this! :D. finally got lighting working on none uniform scaled shapes, a none uniform scale messes with normals (used for lighting). My test ...

Ode4j Trimesh With Libgdx - Detailed Analysis & Overview

In this video we set set up a third person camera in our project. Adapted to testing the shader with a static light and spheres and boxes - quite happy with this! :D. finally got lighting working on none uniform scaled shapes, a none uniform scale messes with normals (used for lighting). My test ... In this video I give some reasons why you should and should not use Video looks horrible. Test content, one floor model, flat roof, one wall model, one column model. Just playing around with lighting ... Demo simulation illustrating contacts between various types of geometry representations such as

Java + LibGdx , Techno Dash Game ,, FingerBang Level In this video I will not be covering any code. Instead this will serve as the introduction and overview of Bullet tutorial videos to ... Hello, everyone. In this video well explain on how to install Some very crude enemy A.I, they walk toward you until they hit you or some other object, will come back to this and add in some ...

Photo Gallery

ode4j trimesh with libgdx
ode4j test
Part 4: Third Person Camera in libGDX 3D
ode4j
JBullet Trimesh Collisions & Light Colors
ode4j gdx specular lighting
Should you use libGDX?
libGDX 3D - Super pre-alpha dungeon crawler-type engine
Rigid body dynamics with trimesh contacts using AgX Dynamics
[libgdx] basic terrain splatting
LibGDX fork & refactoring using LiquidFun
Java + LibGdx , Techno Dash Game ,, FingerBang Level
View Detailed Profile
ode4j trimesh with libgdx

ode4j trimesh with libgdx

trimesh

ode4j test

ode4j test

Testing

Part 4: Third Person Camera in libGDX 3D

Part 4: Third Person Camera in libGDX 3D

In this video we set set up a third person camera in our project. Adapted to

ode4j

ode4j

testing the shader with a static light and spheres and boxes - quite happy with this! :D.

JBullet Trimesh Collisions & Light Colors

JBullet Trimesh Collisions & Light Colors

Some

ode4j gdx specular lighting

ode4j gdx specular lighting

finally got lighting working on none uniform scaled shapes, a none uniform scale messes with normals (used for lighting). My test ...

Should you use libGDX?

Should you use libGDX?

In this video I give some reasons why you should and should not use

libGDX 3D - Super pre-alpha dungeon crawler-type engine

libGDX 3D - Super pre-alpha dungeon crawler-type engine

Video looks horrible. Test content, one floor model, flat roof, one wall model, one column model. Just playing around with lighting ...

Rigid body dynamics with trimesh contacts using AgX Dynamics

Rigid body dynamics with trimesh contacts using AgX Dynamics

Demo simulation illustrating contacts between various types of geometry representations such as

[libgdx] basic terrain splatting

[libgdx] basic terrain splatting

render terrain mesh with 2 textures.

LibGDX fork & refactoring using LiquidFun

LibGDX fork & refactoring using LiquidFun

Details & code available on https://github.com/Thommil/gdx-liquidfun.

Java + LibGdx , Techno Dash Game ,, FingerBang Level

Java + LibGdx , Techno Dash Game ,, FingerBang Level

Java + LibGdx , Techno Dash Game ,, FingerBang Level

Bullet Physics in libGDX #1 - Overview

Bullet Physics in libGDX #1 - Overview

In this video I will not be covering any code. Instead this will serve as the introduction and overview of Bullet tutorial videos to ...

Java Game Development (Libgdx) getting started

Java Game Development (Libgdx) getting started

Hello, everyone. In this video well explain on how to install

LIBGDX Java Game Basic Enemy AI

LIBGDX Java Game Basic Enemy AI

Some very crude enemy A.I, they walk toward you until they hit you or some other object, will come back to this and add in some ...