Media Summary: Today we learn how we can apply simple light & shadow calculations to our models! We will use C++ with the Support Sparky ▻ Twitter ▻ Slack ... Fine grained VRAM control in one day wasn't in my bingo card. I had never really used A.I. (gpt-5.3) deeply, in a practical worflow, ...

Making Games In Directx 11 Dev Log Week 5 - Detailed Analysis & Overview

Today we learn how we can apply simple light & shadow calculations to our models! We will use C++ with the Support Sparky ▻ Twitter ▻ Slack ... Fine grained VRAM control in one day wasn't in my bingo card. I had never really used A.I. (gpt-5.3) deeply, in a practical worflow, ... After many hours of coding (but mainly thinking :)) I've finally succeeded in most important new feature: terrain collision detection. Intersection is only done on one point (the feet are a bit in the ground). I've created this project on 1-st grade of Bachelor for Dagestan State University (DSU) in about 4

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Making Games in DirectX 11 - Dev Log Week 5
Making Games in DirectX 11 - Dev Log Week 4
C++: Light and Shadow rendering with  DirectX11! Game Dev Basics episode 5
DirectX 11 Open World - Week 5
Sparky Engine Dev Log #6 - The Start of Direct3D 11
5 Steps To Start Learning DirectX11
Porting Barnyard to DirectX 11 – Devlog
Vibe Coded a DirectX11 Load Simulator in One Day
HLSL Programming DirectX11
DirectX 11 - Softening shadows by exploiting hardware filtering
DirectX11 Demo @ 005/2015, Full Sail  Graphic II
Game in Visual Studio using DirectX 11
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Making Games in DirectX 11 - Dev Log Week 5

Making Games in DirectX 11 - Dev Log Week 5

Week 5

Making Games in DirectX 11 - Dev Log Week 4

Making Games in DirectX 11 - Dev Log Week 4

Week

C++: Light and Shadow rendering with  DirectX11! Game Dev Basics episode 5

C++: Light and Shadow rendering with DirectX11! Game Dev Basics episode 5

Today we learn how we can apply simple light & shadow calculations to our models! We will use C++ with the

DirectX 11 Open World - Week 5

DirectX 11 Open World - Week 5

Frame Rate 130fps or 0.007ms per frame.

Sparky Engine Dev Log #6 - The Start of Direct3D 11

Sparky Engine Dev Log #6 - The Start of Direct3D 11

Support Sparky ▻ https://www.patreon.com/thecherno Twitter ▻ http://www.twitter.com/thecherno Slack ...

5 Steps To Start Learning DirectX11

5 Steps To Start Learning DirectX11

DirectX

Porting Barnyard to DirectX 11 – Devlog

Porting Barnyard to DirectX 11 – Devlog

In this

Vibe Coded a DirectX11 Load Simulator in One Day

Vibe Coded a DirectX11 Load Simulator in One Day

Fine grained VRAM control in one day wasn't in my bingo card. I had never really used A.I. (gpt-5.3) deeply, in a practical worflow, ...

HLSL Programming DirectX11

HLSL Programming DirectX11

University Project on HLSL

DirectX 11 - Softening shadows by exploiting hardware filtering

DirectX 11 - Softening shadows by exploiting hardware filtering

Making

DirectX11 Demo @ 005/2015, Full Sail  Graphic II

DirectX11 Demo @ 005/2015, Full Sail Graphic II

http://pierretsai.net/

Game in Visual Studio using DirectX 11

Game in Visual Studio using DirectX 11

A zig-zag

DirectX 11 game programming project (WIP) - 2 (custom OBJ loader :-) )

DirectX 11 game programming project (WIP) - 2 (custom OBJ loader :-) )

After many hours of coding (but mainly thinking :)) I've finally succeeded in

DirectX11 SDK Dev - Rendering a Triangle

DirectX11 SDK Dev - Rendering a Triangle

Rendering a Triangle.

DirectX 11 game programming project (WIP) - 3 (terrain collision detection)

DirectX 11 game programming project (WIP) - 3 (terrain collision detection)

most important new feature: terrain collision detection. Intersection is only done on one point (the feet are a bit in the ground).

[C++ DirectX 11] Depth Shadow

[C++ DirectX 11] Depth Shadow

[C++ DirectX 11] Depth Shadow

DirectX11 3D game Dev - Sky Box and Image based rendering

DirectX11 3D game Dev - Sky Box and Image based rendering

gamedev #

C++ Game Engine DirectX11 with C# Scripting

C++ Game Engine DirectX11 with C# Scripting

I've created this project on 1-st grade of Bachelor for Dagestan State University (DSU) in about 4