Media Summary: More talking with the doctor, and then we begin our escape from the Sanctuary. Escaping the Sanctuary: The labyrinth, and a bit of B.S.. The doctor's office, a game cheat, and the first half of our conversation with the doctor.
Let S Play Countdown Part 10 1990 Access Software - Detailed Analysis & Overview
More talking with the doctor, and then we begin our escape from the Sanctuary. Escaping the Sanctuary: The labyrinth, and a bit of B.S.. The doctor's office, a game cheat, and the first half of our conversation with the doctor. Starting to explore the Sanctuary, avoiding hall guards, and meeting Leonard Spaulding, a half-insane fellow inmate with a ... Exploring the locker room, and most of the rooms on the lower floor. We escape the Sanctuary, and are about to journey onwards to the rest of the game.
More conversation mode, talking with the guard, enjoying our knife and loud shoes, and escaping the cell. Exploring McBain's place. Sorry for the long gap between uploads! Explaining the mouse and keyboard controls, opening credits, and a brief discussion of the graphics. Compilation of all the main flash back sequences as displayed in the Searching more rooms, and going upstairs. Exploring Mason's apartment. Sorry if I don't look at everything; the descriptions are pretty typical.
Going into the hallways, how to make the guard think you're still in your room, and an unfairly-hidden item. How to escape the Colosseum in Rome (the most frustrating room in the game), nuclear explosions, and a small tribute to The ... Talking to a Russian agent, and why I hate the way Scorpio is used in the game. The game's closing sequence - The End! (I added some extra audio commentary after I made my initial recording.) Thanks for ...