Media Summary: Backface culling is something you tend to hear about a lot. If a triangle is facing away from you, it usually doesn't make sense for ... I haven't talked much yet about how to make your New version of this video: A little more on

Freezing Vertex Buffers Optimizing 3d Games In Gamemaker - Detailed Analysis & Overview

Backface culling is something you tend to hear about a lot. If a triangle is facing away from you, it usually doesn't make sense for ... I haven't talked much yet about how to make your New version of this video: A little more on Once you've got a handle on everyday uses for Here's how you can handle some extraneous details regarding tilemaps and Have you ever tired to combine a lot of strings (or very large strings) in

I've been meaning to deal with this for a while. Has the weirdness with the "up" direction in my videos been bothering you?

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Freezing Vertex Buffers - Optimizing 3D Games in GameMaker
Combining Vertex Buffers Using Different Textures - 3D Optimizations in GameMaker
Backface Culling - Optimizing 3D Games in GameMaker
Optimization Overview - Optimizing 3D Games in GameMaker
Modifying Vertex Buffers in GameMaker 2023.11
Vertex Formats and Vertex Buffers - 3D Games in GameMaker
3D Games in Game Maker Studio 2 - The Camera and Vertex Buffers
Advanced Buffer Things - GameMaker Tutorial
Drawing Less Stuff - Optimizing 3D Games in GameMaker
Vertex Buffers - Advanced Use - 3D Games in GameMaker
Visibility Culling - 3D Optimizations in GameMaker
Turning Tilemaps Into Vertex Buffers - Extra Bits - 3D Games in GameMaker
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Freezing Vertex Buffers - Optimizing 3D Games in GameMaker

Freezing Vertex Buffers - Optimizing 3D Games in GameMaker

Frozen

Combining Vertex Buffers Using Different Textures - 3D Optimizations in GameMaker

Combining Vertex Buffers Using Different Textures - 3D Optimizations in GameMaker

Combining

Backface Culling - Optimizing 3D Games in GameMaker

Backface Culling - Optimizing 3D Games in GameMaker

Backface culling is something you tend to hear about a lot. If a triangle is facing away from you, it usually doesn't make sense for ...

Optimization Overview - Optimizing 3D Games in GameMaker

Optimization Overview - Optimizing 3D Games in GameMaker

I haven't talked much yet about how to make your

Modifying Vertex Buffers in GameMaker 2023.11

Modifying Vertex Buffers in GameMaker 2023.11

Being able to modify the contents of a

Vertex Formats and Vertex Buffers - 3D Games in GameMaker

Vertex Formats and Vertex Buffers - 3D Games in GameMaker

Once you've got your basic

3D Games in Game Maker Studio 2 - The Camera and Vertex Buffers

3D Games in Game Maker Studio 2 - The Camera and Vertex Buffers

New version of this video: https://youtu.be/DH0gjTemUxg A little more on

Advanced Buffer Things - GameMaker Tutorial

Advanced Buffer Things - GameMaker Tutorial

Once you've got a handle on everyday uses for

Drawing Less Stuff - Optimizing 3D Games in GameMaker

Drawing Less Stuff - Optimizing 3D Games in GameMaker

When it comes to making your

Vertex Buffers - Advanced Use - 3D Games in GameMaker

Vertex Buffers - Advanced Use - 3D Games in GameMaker

Vertex buffers

Visibility Culling - 3D Optimizations in GameMaker

Visibility Culling - 3D Optimizations in GameMaker

GameMaker

Turning Tilemaps Into Vertex Buffers - Extra Bits - 3D Games in GameMaker

Turning Tilemaps Into Vertex Buffers - Extra Bits - 3D Games in GameMaker

Here's how you can handle some extraneous details regarding tilemaps and

Texture Swaps and Vertex Batches - Optimizing Games in GameMaker

Texture Swaps and Vertex Batches - Optimizing Games in GameMaker

Vertex

Please do this before you attempt to optimize anything in GameMaker

Please do this before you attempt to optimize anything in GameMaker

If your

Combining (Batching) 3D Objects - Optimizing 3D Games in GameMaker

Combining (Batching) 3D Objects - Optimizing 3D Games in GameMaker

Possibly the best and most dependable

Faster String Concatenation - Optimizing GameMaker Games

Faster String Concatenation - Optimizing GameMaker Games

Have you ever tired to combine a lot of strings (or very large strings) in

Calculating Smooth Normals - 3D Games in GameMaker

Calculating Smooth Normals - 3D Games in GameMaker

Generally your

Fixing the Up Vector - 3D Games in GameMaker

Fixing the Up Vector - 3D Games in GameMaker

I've been meaning to deal with this for a while. Has the weirdness with the "up" direction in my videos been bothering you?