Media Summary: Name: Krzysztof Chwiolka Student Number: 17025857 UWE Bristol - Games Technology Sim Something: Part 2. Well, the texture is a bit naff, and could be unwrapped better, but it does prove that things are working together. Turns out that HLSL likes a reversed colour...

Directx 11 Spinning Cubes - Detailed Analysis & Overview

Name: Krzysztof Chwiolka Student Number: 17025857 UWE Bristol - Games Technology Sim Something: Part 2. Well, the texture is a bit naff, and could be unwrapped better, but it does prove that things are working together. Turns out that HLSL likes a reversed colour... Looking for help getting a job in the game industry? The very first animation from my custom built Hey everyone, starting today I'll be posting something like a growth diary of my C++ code at age 13, so please bear with me!

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Three rotating cubes in DirectX
DirectX 11: Spinning Cubes
PixelSalad Rendering Engine WIP 02 - DirectX 11 (Spinning Cube)
DirectX 11: Shaded Cube
C++ DirectX 11, Rotating Cube
DirectX11 - basic cube with a texture.
DirectX11 SDK Dev - Rendering Cubes + Matrix Transformations
Edward Waite 16015210 - DirectX 11 Cube
Cube Demo DirectX 11 with Grumpy Cat
DirectX 11 tumbling cube.
DirectX 11 - Cube
C++ DirectX 11 3D Engine Demo #2 (Spinning Cube)
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Three rotating cubes in DirectX

Three rotating cubes in DirectX

Name: Krzysztof Chwiolka Student Number: 17025857 UWE Bristol - Games Technology Sim Something: Part 2.

DirectX 11: Spinning Cubes

DirectX 11: Spinning Cubes

DirectX 11

PixelSalad Rendering Engine WIP 02 - DirectX 11 (Spinning Cube)

PixelSalad Rendering Engine WIP 02 - DirectX 11 (Spinning Cube)

Rendering a

DirectX 11: Shaded Cube

DirectX 11: Shaded Cube

DirectX 11

C++ DirectX 11, Rotating Cube

C++ DirectX 11, Rotating Cube

C++ DirectX 11, Rotating Cube

DirectX11 - basic cube with a texture.

DirectX11 - basic cube with a texture.

Finally managed to get textures sussed.

DirectX11 SDK Dev - Rendering Cubes + Matrix Transformations

DirectX11 SDK Dev - Rendering Cubes + Matrix Transformations

The first

Edward Waite 16015210 - DirectX 11 Cube

Edward Waite 16015210 - DirectX 11 Cube

This is a demonstration of a

Cube Demo DirectX 11 with Grumpy Cat

Cube Demo DirectX 11 with Grumpy Cat

Trying a little bit of

DirectX 11 tumbling cube.

DirectX 11 tumbling cube.

Well, the texture is a bit naff, and could be unwrapped better, but it does prove that things are working together.

DirectX 11 - Cube

DirectX 11 - Cube

DirectX 11

C++ DirectX 11 3D Engine Demo #2 (Spinning Cube)

C++ DirectX 11 3D Engine Demo #2 (Spinning Cube)

The latest update from my custom built

Rendering Engine - Vertex Coloured Spinning Cube

Rendering Engine - Vertex Coloured Spinning Cube

Turns out that HLSL likes a reversed colour...

Real-Time Reflections on a Mesh via Dynamic Cube Mapping in DirectX 11 (c++)

Real-Time Reflections on a Mesh via Dynamic Cube Mapping in DirectX 11 (c++)

Looking for help getting a job in the game industry?

C++ DirectX 11 3D Engine Demo #1 (Spinning Triangle)

C++ DirectX 11 3D Engine Demo #1 (Spinning Triangle)

The very first animation from my custom built

Spinning Cubes - DirectX

Spinning Cubes - DirectX

link to repo: https://github.com/Grzanekkk/

13 Year Old's DirectX 11 Shader Cube Code C++

13 Year Old's DirectX 11 Shader Cube Code C++

Hey everyone, starting today I'll be posting something like a growth diary of my C++ code at age 13, so please bear with me!

[DirectX 11] World, Grid, Camera, Cube

[DirectX 11] World, Grid, Camera, Cube

[DirectX 11] World, Grid, Camera, Cube