Media Summary: Well, the texture is a bit naff, and could be unwrapped better, but it does prove that things are working together. Hey everyone, starting today I'll be posting something like a growth diary of my C++ code at age 13, so please bear with me! I've hacked in a sky box (sphere, actually) using
Directx 11 Shaded Cube - Detailed Analysis & Overview
Well, the texture is a bit naff, and could be unwrapped better, but it does prove that things are working together. Hey everyone, starting today I'll be posting something like a growth diary of my C++ code at age 13, so please bear with me! I've hacked in a sky box (sphere, actually) using This is a simple demonstration of the tessellator in C++ 3D game programming tutorial teaching how to build a 3D engine from scratch using Looking for help getting a job in the game industry?
My student's small product! I'm very proud of him!