Media Summary: Well, the texture is a bit naff, and could be unwrapped better, but it does prove that things are working together. Hey everyone, starting today I'll be posting something like a growth diary of my C++ code at age 13, so please bear with me! I've hacked in a sky box (sphere, actually) using

Directx 11 Shaded Cube - Detailed Analysis & Overview

Well, the texture is a bit naff, and could be unwrapped better, but it does prove that things are working together. Hey everyone, starting today I'll be posting something like a growth diary of my C++ code at age 13, so please bear with me! I've hacked in a sky box (sphere, actually) using This is a simple demonstration of the tessellator in C++ 3D game programming tutorial teaching how to build a 3D engine from scratch using Looking for help getting a job in the game industry?

My student's small product! I'm very proud of him!

Photo Gallery

DirectX 11: Shaded Cube
DirectX11 - Cube Mapping - Static and Dynamic
C++ DirectX 11 3D Engine Demo #2 (Spinning Cube)
DirectX11 - basic cube with a texture.
DirectX11 3D game Dev - Lighting and Toon shading
C++ DirectX 11, Rotating Cube
DirectX 11 tumbling cube.
DirectX 11: Spinning Cubes
Cube Demo DirectX 11 with Grumpy Cat
DirectX11 SDK Dev - Rendering Cubes + Matrix Transformations
DirectX 11 - Cube
Edward Waite 16015210 - DirectX 11 Cube
View Detailed Profile
DirectX 11: Shaded Cube

DirectX 11: Shaded Cube

DirectX 11

DirectX11 - Cube Mapping - Static and Dynamic

DirectX11 - Cube Mapping - Static and Dynamic

The idea of

C++ DirectX 11 3D Engine Demo #2 (Spinning Cube)

C++ DirectX 11 3D Engine Demo #2 (Spinning Cube)

The latest update from my custom built

DirectX11 - basic cube with a texture.

DirectX11 - basic cube with a texture.

Finally managed to get textures sussed.

DirectX11 3D game Dev - Lighting and Toon shading

DirectX11 3D game Dev - Lighting and Toon shading

directx11

C++ DirectX 11, Rotating Cube

C++ DirectX 11, Rotating Cube

C++ DirectX 11, Rotating Cube

DirectX 11 tumbling cube.

DirectX 11 tumbling cube.

Well, the texture is a bit naff, and could be unwrapped better, but it does prove that things are working together.

DirectX 11: Spinning Cubes

DirectX 11: Spinning Cubes

DirectX 11

Cube Demo DirectX 11 with Grumpy Cat

Cube Demo DirectX 11 with Grumpy Cat

Trying a little bit of

DirectX11 SDK Dev - Rendering Cubes + Matrix Transformations

DirectX11 SDK Dev - Rendering Cubes + Matrix Transformations

The first

DirectX 11 - Cube

DirectX 11 - Cube

DirectX 11

Edward Waite 16015210 - DirectX 11 Cube

Edward Waite 16015210 - DirectX 11 Cube

This is a demonstration of a

13 Year Old's DirectX 11 Shader Cube Code C++

13 Year Old's DirectX 11 Shader Cube Code C++

Hey everyone, starting today I'll be posting something like a growth diary of my C++ code at age 13, so please bear with me!

PixelSalad Rendering Engine WIP 02 - DirectX 11 (Spinning Cube)

PixelSalad Rendering Engine WIP 02 - DirectX 11 (Spinning Cube)

Rendering a

C++ DirectX 11 3D Engine Demo #6 (Sky Cube Map)

C++ DirectX 11 3D Engine Demo #6 (Sky Cube Map)

I've hacked in a sky box (sphere, actually) using

DirectX 11 Tessellation

DirectX 11 Tessellation

This is a simple demonstration of the tessellator in

Experiment Cube Shadow Bias [C++ 3D DirectX Tutorial]

Experiment Cube Shadow Bias [C++ 3D DirectX Tutorial]

C++ 3D game programming tutorial teaching how to build a 3D engine from scratch using

Real-Time Reflections on a Mesh via Dynamic Cube Mapping in DirectX 11 (c++)

Real-Time Reflections on a Mesh via Dynamic Cube Mapping in DirectX 11 (c++)

Looking for help getting a job in the game industry?

DirectX11 SDK Dev - Input added to the cubes

DirectX11 SDK Dev - Input added to the cubes

First two

Cubemap DirectX11

Cubemap DirectX11

My student's small product! I'm very proud of him!