Media Summary: This is the first step in the creation of a model WIP video featuring cinematic controls. The CameraPosition objects can be moved around the scene to manipulate the camera's ... The video shows the creation a very simple level in my

Core Engine Edit Play Mode In Xna - Detailed Analysis & Overview

This is the first step in the creation of a model WIP video featuring cinematic controls. The CameraPosition objects can be moved around the scene to manipulate the camera's ... The video shows the creation a very simple level in my Quick video demonstrating the physics rotation in the Watch in HD or you won't see the lines!!] A quick prototype of an adaptive grid component that changes visibility through ... More info: A video showcasing some of the

I've re-worked the Gizmo completely. In this video you'll see the translation- A simple clone tool with previewer. You can drag your clone to the desired location while using the scroll-wheel to determine the ... Really short video of the extended console features I've worked on last night. It now has an auto-finish feature (by pressing ... Several visual enhancements have been added to Simple A Proof of Concept to animate objects, particles and lights using the Sketch tool. The position and normal (of the colliding triangle) ... Content is starting to progress rather fast now as I'm almost done with the

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Core Engine: Edit/Play mode in XNA
Core Engine: Vertex Manipulation (mesh-editing) [XNA]
Core Engine: Cinematic Controls (XNA)
Core Engine: Creating a Simple Level [XNA]
Core Engine: Physics Rotation in XNA
Core Engine: Orientation-Adaptive Grid [XNA]
Core Engine: EditMesh Submode + History Panel [XNA]
Core Engine: Major Editor & Gizmo Updates [XNA]
Core Engine: Gizmo Update [XNA]
Core Engine: Clone-Tool with Clone-Preview [XNA]
Core Engine: Console Extensions [XNA]
Cinematic Engine for XNA
View Detailed Profile
Core Engine: Edit/Play mode in XNA

Core Engine: Edit/Play mode in XNA

First video of the

Core Engine: Vertex Manipulation (mesh-editing) [XNA]

Core Engine: Vertex Manipulation (mesh-editing) [XNA]

This is the first step in the creation of a model

Core Engine: Cinematic Controls (XNA)

Core Engine: Cinematic Controls (XNA)

WIP video featuring cinematic controls. The CameraPosition objects can be moved around the scene to manipulate the camera's ...

Core Engine: Creating a Simple Level [XNA]

Core Engine: Creating a Simple Level [XNA]

The video shows the creation a very simple level in my

Core Engine: Physics Rotation in XNA

Core Engine: Physics Rotation in XNA

Quick video demonstrating the physics rotation in the

Core Engine: Orientation-Adaptive Grid [XNA]

Core Engine: Orientation-Adaptive Grid [XNA]

Watch in HD or you won't see the lines!!] A quick prototype of an adaptive grid component that changes visibility through ...

Core Engine: EditMesh Submode + History Panel [XNA]

Core Engine: EditMesh Submode + History Panel [XNA]

A preview video of the updated

Core Engine: Major Editor & Gizmo Updates [XNA]

Core Engine: Major Editor & Gizmo Updates [XNA]

More info: http://coreenginedev.blogspot.com A video showcasing some of the

Core Engine: Gizmo Update [XNA]

Core Engine: Gizmo Update [XNA]

I've re-worked the Gizmo completely. In this video you'll see the translation-

Core Engine: Clone-Tool with Clone-Preview [XNA]

Core Engine: Clone-Tool with Clone-Preview [XNA]

A simple clone tool with previewer. You can drag your clone to the desired location while using the scroll-wheel to determine the ...

Core Engine: Console Extensions [XNA]

Core Engine: Console Extensions [XNA]

Really short video of the extended console features I've worked on last night. It now has an auto-finish feature (by pressing ...

Cinematic Engine for XNA

Cinematic Engine for XNA

Cinematic

Simple Play Mode Enhancements in NX CAM

Simple Play Mode Enhancements in NX CAM

Several visual enhancements have been added to Simple

Core Engine: Creating Line-based Animations [3D Sketching]

Core Engine: Creating Line-based Animations [3D Sketching]

A Proof of Concept to animate objects, particles and lights using the Sketch tool. The position and normal (of the colliding triangle) ...

Core Engine: Level & Content Management (XNA)

Core Engine: Level & Content Management (XNA)

Video demonstrating the latest

Xna World Editor

Xna World Editor

New version here : http://www.youtube.com/watch?v=KRNI8NO9VNQ World

XNA Mega-Particles

XNA Mega-Particles

Mega-Particle creation using

Over Night: Development Video (XNA Game)

Over Night: Development Video (XNA Game)

Quick demonstration of several

XNA 3D Gizmo [XNA Editor Component]

XNA 3D Gizmo [XNA Editor Component]

Demonstrating the latest release of the

XNA Development - Beat 'em up Part VI

XNA Development - Beat 'em up Part VI

Content is starting to progress rather fast now as I'm almost done with the