Media Summary: New: New Interceptor that 1 hits fighter class ships New Shield effect Site: Vid 2 of 2 for our Asteroid Class, I screwed up on the rotation code but found the problem shorty after I finished recording and I'll ... Online multiplayer in its most basic form is working in the
Xna Space Shooter Game Test 6 - Detailed Analysis & Overview
New: New Interceptor that 1 hits fighter class ships New Shield effect Site: Vid 2 of 2 for our Asteroid Class, I screwed up on the rotation code but found the problem shorty after I finished recording and I'll ... Online multiplayer in its most basic form is working in the In this tutorial, we start developing the This is just a quick rundown and a heads up that I will be putting out another tutorial series for Still working on our states, this video is the Menu state, Next will be the
2-2 in our GameOver state. It should have been shorter but i got carried away lol. Next video will be on cleaning up some of our ... Well here we go again all! Heres the first video for the 2D After some trial and error I've decided to alter our Asteroid class so we can incorporate it into a list, this will help with collision and ... First of 2 Vids on dealing with our collision for our asteroids, bullets, and ship! "Like" and "Sub" if you enjoyed the video! Thanks! The first of a few videos on adding some stuff to our HUD class! Sorry for how loud the Second Asteroid List Video. It took a lot of trial and error on my part but Next is Collision and a few quick fixes to a few classes.
I'm Back!! More vids for this series to come over the following weeks! Taking your suggestions and ideas that I've gotten from you ... First of 2 videos on fixing our Game1.cs to work with our newly revamped Asteroid class. After these 2 videos I will be ... SoundManager Class, Haven't decided on what's next in the series, but i'll come up with something! Probably Powerups!