Media Summary: Hello again, Since last time, I did a lot of stuff. Wow, that says a lot, right? Sorry to be generic, but to talk about each of the topics ... Hello again! Since last time, I switched over to a grid-based system for the Hero and the Camera systems. This caused a lot of ... Added 3 layers of parallax scrolling. Starting to get a little GPU bound by the look of things, so next job is to investigate ...

Xna Rpg Update 6 - Detailed Analysis & Overview

Hello again, Since last time, I did a lot of stuff. Wow, that says a lot, right? Sorry to be generic, but to talk about each of the topics ... Hello again! Since last time, I switched over to a grid-based system for the Hero and the Camera systems. This caused a lot of ... Added 3 layers of parallax scrolling. Starting to get a little GPU bound by the look of things, so next job is to investigate ... Hello again, first of all, this video is in HD, but after conversion and the fact that the camera is pointing at a very old TV doesn't help ... I'm not the owner nor the author of this guide Hello all, If you aren't following "West", head on over to www.bertiusgames.com. Anyway, this is my brand new

Hello again, Since last time, I've added boundary detection, message box scrolling, Hello again, Since the last video, I have completed my first Since last time, I wanted to start on NPC's and do something with items, but I needed to fix up a few bugs I was having with ... This is obviously from a VERY early stage of development, but it is current as of July 17, 2010. Next on the agenda is working on ... Well then, Since last time, I've been working on the Lotus project a lot lately, because the next phase is due soon, but I've also ... RPG ENGINE XNA update npcs, life, collission

There were a lot of changes this month! I'm hoping by July 27th there will be a chat system and maybe even multiplayer! Enjoy! This video shows a little of the progress I've been working towards with codename ShackRPG. I've developed a game menu ...

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XNA RPG Update 6
XNA RPG Update 5
XNA Update 6 : Parallax
Top Down XNA Game - Progress 6
XNA RPG Update 7
[XNA Tutorial] 6 - Theory - Object Orientation
XNA RPG Update 8
XNA RPG Update 2
XNA RPG Update 1
The XNA Update! | 2D RPG Game [Update 7]
XNA RPG Update 3
Our new XNA RPG Demo
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XNA RPG Update 6

XNA RPG Update 6

Hello again, Since last time, I did a lot of stuff. Wow, that says a lot, right? Sorry to be generic, but to talk about each of the topics ...

XNA RPG Update 5

XNA RPG Update 5

Hello again! Since last time, I switched over to a grid-based system for the Hero and the Camera systems. This caused a lot of ...

XNA Update 6 : Parallax

XNA Update 6 : Parallax

Added 3 layers of parallax scrolling. Starting to get a little GPU bound by the look of things, so next job is to investigate ...

Top Down XNA Game - Progress 6

Top Down XNA Game - Progress 6

A lot has changed in this

XNA RPG Update 7

XNA RPG Update 7

Hello again, first of all, this video is in HD, but after conversion and the fact that the camera is pointing at a very old TV doesn't help ...

[XNA Tutorial] 6 - Theory - Object Orientation

[XNA Tutorial] 6 - Theory - Object Orientation

I'm not the owner nor the author of this guide http://www.xnatutorial.com/

XNA RPG Update 8

XNA RPG Update 8

Hello all, If you aren't following "West", head on over to www.bertiusgames.com. Anyway, this is my brand new

XNA RPG Update 2

XNA RPG Update 2

Hello again, Since last time, I've added boundary detection, message box scrolling,

XNA RPG Update 1

XNA RPG Update 1

Hello again, Since the last video, I have completed my first

The XNA Update! | 2D RPG Game [Update 7]

The XNA Update! | 2D RPG Game [Update 7]

This was by far the biggest

XNA RPG Update 3

XNA RPG Update 3

Since last time, I wanted to start on NPC's and do something with items, but I needed to fix up a few bugs I was having with ...

Our new XNA RPG Demo

Our new XNA RPG Demo

This is obviously from a VERY early stage of development, but it is current as of July 17, 2010. Next on the agenda is working on ...

XNA RPG Update 4

XNA RPG Update 4

Well then, Since last time, I've been working on the Lotus project a lot lately, because the next phase is due soon, but I've also ...

XNA RPG - Collision Detection & Camera

XNA RPG - Collision Detection & Camera

Collision Detection working with

RPG ENGINE XNA | update npcs, life, collission

RPG ENGINE XNA | update npcs, life, collission

RPG ENGINE XNA | update npcs, life, collission

My 2D RPG Game- Update 6

My 2D RPG Game- Update 6

There were a lot of changes this month! I'm hoping by July 27th there will be a chat system and maybe even multiplayer! Enjoy!

my monogame (xna) game

my monogame (xna) game

my monogame (xna) game

XNA Tile Engine 6 MMO WP7 MapEditor Test with SpriteSheetCreator

XNA Tile Engine 6 MMO WP7 MapEditor Test with SpriteSheetCreator

Building MMO in

XNA ShackRPG Progress Video

XNA ShackRPG Progress Video

This video shows a little of the progress I've been working towards with codename ShackRPG. I've developed a game menu ...