Media Summary: Yes, I did hop on the extremely exclusive, members-only hype train known as I threw away two perfectly good weeks refactoring vkguide code. Guess what ? Here is my GPU-driven I did it! It wasn't easy, but I pushed through all the chapters up to chapter 5. Still a lot of refactoring ahead before it looks clean, but ...
Vulkan Rendering Engine In Zig Programming Vulkan - Detailed Analysis & Overview
Yes, I did hop on the extremely exclusive, members-only hype train known as I threw away two perfectly good weeks refactoring vkguide code. Guess what ? Here is my GPU-driven I did it! It wasn't easy, but I pushed through all the chapters up to chapter 5. Still a lot of refactoring ahead before it looks clean, but ... I threw together a basic procedural terrain generator using simplex noise and a two-pass compute approach. In just a few hours ! Took me 9 months to get this damn triangle. A blog post (by Richard Geldreich) about all the nuances of OpenGL: ...