Media Summary: In this video I talk about how to share variable info between two rays. We are trying to render shadows. We need to share variable ... PLEASE NOTE: The samples are free and open source. You can get the code and download at Sascha Willems' Github ... In this video I quickly compare the old raytracingbasic.cpp file with the new 2025 file. Just

Vulkan Api Discussion Frames Per Second Cuda Education - Detailed Analysis & Overview

In this video I talk about how to share variable info between two rays. We are trying to render shadows. We need to share variable ... PLEASE NOTE: The samples are free and open source. You can get the code and download at Sascha Willems' Github ... In this video I quickly compare the old raytracingbasic.cpp file with the new 2025 file. Just In this video I talk about using the data region in the shader binding table to pass data to shaders in In this video I briefly visit the 3D model marketplace. If you are artistically inclined, you really should learn computer graphics! glTF Sample Viewer: Please be sure to view the available credits

Deep dive into synchronization through the computecloth.cpp algorithm. Fences, semaphores, pipeline barriers etc. In this video go over the Shader Binding Table as it relates to the raytracingshadows.cpp algorithm. I strongly suggest you install ... In this video I talk more about the tracerayEXT() function. It is

Photo Gallery

Vulkan API Discussion | Frames Per Second | Cuda Education
Vulkan API Discussion | Instancing in Vulkan | Cuda Education
Vulkan API Discussion | Ray Tracing 12.2 | RayPayloadEXT RayPayloadInEXT | Sharing info between rays
Vulkan API Discussion | Computer Graphics Examples | Cuda Education
Vulkan API Discussion | Vulkan Instance | Cuda Education
Vulkan API Discussion | Viewport + Scissors + Render Pass Discussion | Cuda Education
Vulkan API Discussion | Ray Tracing 13.0 | raytracingbasic.cpp OLD vs. NEW | Cuda Education
Vulkan API Discussion | Ray Tracing 15.0 | Shader Binding Table Data Region | Cuda Education
GPU Programming | Compute n-body PART 1 | Overview | Vulkan API | Cuda Education
Vulkan API Discussion | 3D Model Marketplace | Cuda Education
Vulkan API Discussion  | Pipeline Derivatives | Nsight Graphics Geometry Feature | Cuda Education
VULKAN API DISCUSSION | Ray Tracing 9.0 | Simple overview of ray tracing in Vulkan | Cuda Education
View Detailed Profile
Vulkan API Discussion | Frames Per Second | Cuda Education

Vulkan API Discussion | Frames Per Second | Cuda Education

A quick

Vulkan API Discussion | Instancing in Vulkan | Cuda Education

Vulkan API Discussion | Instancing in Vulkan | Cuda Education

A

Vulkan API Discussion | Ray Tracing 12.2 | RayPayloadEXT RayPayloadInEXT | Sharing info between rays

Vulkan API Discussion | Ray Tracing 12.2 | RayPayloadEXT RayPayloadInEXT | Sharing info between rays

In this video I talk about how to share variable info between two rays. We are trying to render shadows. We need to share variable ...

Vulkan API Discussion | Computer Graphics Examples | Cuda Education

Vulkan API Discussion | Computer Graphics Examples | Cuda Education

PLEASE NOTE: The samples are free and open source. You can get the code and download at Sascha Willems' Github ...

Vulkan API Discussion | Vulkan Instance | Cuda Education

Vulkan API Discussion | Vulkan Instance | Cuda Education

A

Vulkan API Discussion | Viewport + Scissors + Render Pass Discussion | Cuda Education

Vulkan API Discussion | Viewport + Scissors + Render Pass Discussion | Cuda Education

Vulkan

Vulkan API Discussion | Ray Tracing 13.0 | raytracingbasic.cpp OLD vs. NEW | Cuda Education

Vulkan API Discussion | Ray Tracing 13.0 | raytracingbasic.cpp OLD vs. NEW | Cuda Education

In this video I quickly compare the old raytracingbasic.cpp file with the new 2025 file. Just

Vulkan API Discussion | Ray Tracing 15.0 | Shader Binding Table Data Region | Cuda Education

Vulkan API Discussion | Ray Tracing 15.0 | Shader Binding Table Data Region | Cuda Education

In this video I talk about using the data region in the shader binding table to pass data to shaders in

GPU Programming | Compute n-body PART 1 | Overview | Vulkan API | Cuda Education

GPU Programming | Compute n-body PART 1 | Overview | Vulkan API | Cuda Education

A

Vulkan API Discussion | 3D Model Marketplace | Cuda Education

Vulkan API Discussion | 3D Model Marketplace | Cuda Education

In this video I briefly visit the 3D model marketplace. If you are artistically inclined, you really should learn computer graphics!

Vulkan API Discussion  | Pipeline Derivatives | Nsight Graphics Geometry Feature | Cuda Education

Vulkan API Discussion | Pipeline Derivatives | Nsight Graphics Geometry Feature | Cuda Education

Sascha Willems' Github Repository with

VULKAN API DISCUSSION | Ray Tracing 9.0 | Simple overview of ray tracing in Vulkan | Cuda Education

VULKAN API DISCUSSION | Ray Tracing 9.0 | Simple overview of ray tracing in Vulkan | Cuda Education

An overview of ray tracing in

Vulkan API Discussion | Command Buffers | Cuda Education

Vulkan API Discussion | Command Buffers | Cuda Education

A

Vulkan API Discussion | Computer Graphics | GLTF Sample Viewer | Cuda Education

Vulkan API Discussion | Computer Graphics | GLTF Sample Viewer | Cuda Education

glTF Sample Viewer: https://github.khronos.org/glTF-Sample-Viewer-Release/ Please be sure to view the available credits

Vulkan API Discussion | Installing the Vulkan API on a Windows Machine | Cuda Education

Vulkan API Discussion | Installing the Vulkan API on a Windows Machine | Cuda Education

A

Vulkan API Discussion | Synchronization Hell PART 1 | computecloth.cpp | Cuda Education

Vulkan API Discussion | Synchronization Hell PART 1 | computecloth.cpp | Cuda Education

Deep dive into synchronization through the computecloth.cpp algorithm. Fences, semaphores, pipeline barriers etc.

Vulkan API Discussion | Vertex Buffer, Memory Requirements, Attribute Desc. | Cuda Education

Vulkan API Discussion | Vertex Buffer, Memory Requirements, Attribute Desc. | Cuda Education

A

Vulkan API Discussion | Ray Tracing 12.6 | Shader Binding Table | Cuda Education

Vulkan API Discussion | Ray Tracing 12.6 | Shader Binding Table | Cuda Education

In this video go over the Shader Binding Table as it relates to the raytracingshadows.cpp algorithm. I strongly suggest you install ...

Vulkan API Discussion | Ray Tracing 12.5 | More on tracerayEXT + vkCmdTraceRaysKHR  | Cuda Education

Vulkan API Discussion | Ray Tracing 12.5 | More on tracerayEXT + vkCmdTraceRaysKHR | Cuda Education

In this video I talk more about the tracerayEXT() function. It is

Vulkan API Discussion | Computer Graphics | GLTF 3D Assets & Models | Cuda Education

Vulkan API Discussion | Computer Graphics | GLTF 3D Assets & Models | Cuda Education

Learn computer graphics through the