Media Summary: Sometimes the edges invert, causing a vortex. Maybe shape matching would work? Anyway, it's much more stable than before. I'm working on 2D physics for a new PandaKnows title. The Two Body Orbits Using Velocity Verlet Method Fail
Verlet Rigid Bodies Prog 2 - Detailed Analysis & Overview
Sometimes the edges invert, causing a vortex. Maybe shape matching would work? Anyway, it's much more stable than before. I'm working on 2D physics for a new PandaKnows title. The Two Body Orbits Using Velocity Verlet Method Fail I added collisions this time and it lead to a much more realistic fracture and debris. This is sped up 4x so it wont be so boring but it ... Developed by Elizabeth Labelle Done as a portfolio piece for my application to the Guildhall at SMU A simple 2D simulation using ... Final Project for Simulation and Modelling at the University of Ontario Institute of Technology in Canada. Built using the Open ...
In this video I present a way of implementing the Pseudo Rigid bodies collisions first implementation