Media Summary: So you've heard about Coroutines and you want to see what's so great about them? This talk walks you through what coroutines ... This talk will share a deep dive on some recent features of the emulator, covering snapshots, graphics (OpenGL ES 3.x support), ... In this session, we'll talk about internals of the ART runtime, from compiler to garbage collector, and how we're focusing on ...
Use Android Text Like A Pro Android Dev Summit 18 - Detailed Analysis & Overview
So you've heard about Coroutines and you want to see what's so great about them? This talk walks you through what coroutines ... This talk will share a deep dive on some recent features of the emulator, covering snapshots, graphics (OpenGL ES 3.x support), ... In this session, we'll talk about internals of the ART runtime, from compiler to garbage collector, and how we're focusing on ... This talk highlights best practice and anti-patterns when The release of androidx.test v1.0 makes testing a first class citizen of Low latency audio can improve the user experience for many types of apps, from DJing to virtual reality to musical games.
Data Binding has come a long way, and is now an integrated part of the Architecture Components within Jetpack, thanks to built-in ...