Media Summary: In-game effect designed for and rendered in the The color contrast got kind of washed out during compression. In-game effect designed for and rendered in the Low budget electrical bomb effect. No lights - 10 Mesh Particles - 198 Sprite Particles 496 Total Tris - Less than 1024x1024 ...

Udk Ensnared Fx - Detailed Analysis & Overview

In-game effect designed for and rendered in the The color contrast got kind of washed out during compression. In-game effect designed for and rendered in the Low budget electrical bomb effect. No lights - 10 Mesh Particles - 198 Sprite Particles 496 Total Tris - Less than 1024x1024 ... Cinematic in-game effect designed for and rendered in the Water-based spell caster ability to regain mana quickly while standing in shallow water. In-game effect designed for and rendered ... The playback speed of this somehow got sped up. In-game effect designed for and rendered in the

Photo Gallery

UDK - Ensnared FX
UDK - Slow-Form Energy Prison FX
UDK - Dramatic Invisibility Shield FX
UDK - Haunted FX
UDK - Blue & Orange FX
UDK - Targeted FX
UDK - Electrical Bomb FX
UDK - Tethered Raid Heal FX
UDK - Fire Shield FX
UDK - Engine Torch FX
UDK - Fire Storm FX
UDK - Surge FX - Cinematic Res
View Detailed Profile
UDK - Ensnared FX

UDK - Ensnared FX

In-game effect designed for and rendered in the

UDK - Slow-Form Energy Prison FX

UDK - Slow-Form Energy Prison FX

In-game effect designed for and rendered in the

UDK - Dramatic Invisibility Shield FX

UDK - Dramatic Invisibility Shield FX

In-game effect designed for and rendered in the

UDK - Haunted FX

UDK - Haunted FX

The color contrast got kind of washed out during compression. In-game effect designed for and rendered in the

UDK - Blue & Orange FX

UDK - Blue & Orange FX

In-game effect designed for and rendered in the

UDK - Targeted FX

UDK - Targeted FX

In-game effect designed for and rendered in the

UDK - Electrical Bomb FX

UDK - Electrical Bomb FX

Low budget electrical bomb effect. No lights - 10 Mesh Particles - 198 Sprite Particles 496 Total Tris - Less than 1024x1024 ...

UDK - Tethered Raid Heal FX

UDK - Tethered Raid Heal FX

In-game effect designed for and rendered in the

UDK - Fire Shield FX

UDK - Fire Shield FX

In-game effect designed for and rendered in the

UDK - Engine Torch FX

UDK - Engine Torch FX

In-game effect designed for and rendered in the

UDK - Fire Storm FX

UDK - Fire Storm FX

In-game effect designed for and rendered in the

UDK - Surge FX - Cinematic Res

UDK - Surge FX - Cinematic Res

Cinematic in-game effect designed for and rendered in the

UDK - Pure Energy FX

UDK - Pure Energy FX

In-game effect designed for and rendered in the

UDK - Group Water Shield FX

UDK - Group Water Shield FX

In-game effect designed for and rendered in the

UDK - Water Caster FX

UDK - Water Caster FX

Water-based spell caster ability to regain mana quickly while standing in shallow water. In-game effect designed for and rendered ...

UDK - TeleBeam 2 FX

UDK - TeleBeam 2 FX

In-game effect designed for and rendered in the

UDK - Recharging FX

UDK - Recharging FX

In-game effect designed for and rendered in the

UDK - Crystal Shield FX

UDK - Crystal Shield FX

In-game effect designed for and rendered in the

UDK - A beam of Ice & Fire FX

UDK - A beam of Ice & Fire FX

The playback speed of this somehow got sped up. In-game effect designed for and rendered in the