Media Summary: Torque3D PhysX 3.3 - Per Triangle Materials 2 Allows individual pieces of a shape to behave as Support for holes in the terrain with physx3 plugin active.
Torque3d Physx 3 3 Particles 2 - Detailed Analysis & Overview
Torque3D PhysX 3.3 - Per Triangle Materials 2 Allows individual pieces of a shape to behave as Support for holes in the terrain with physx3 plugin active. (2009) This is a quick video showing off mesh-based Testing out per triangle materials on a heightmap. Torque3D PhysX 3.3 - Cloth Mesh With Collisions
This is just a video of the demo level that comes with stock T3D game engine from www.garagegames.com. This structure was modeled as a single shape. A combination of mesh names and bone weights dictate what parts of the mesh are ... Testing out continuous collision detection (CCD) with high speed box.