Media Summary: Okay that should get you headed in the right direction on that one you can plug in the numbers and double- I recently added Separating Axis Theorem to my game engine, which is an approach for working out This video shows how in seamlessly the custom polygonal
Torque 2d Collision Test - Detailed Analysis & Overview
Okay that should get you headed in the right direction on that one you can plug in the numbers and double- I recently added Separating Axis Theorem to my game engine, which is an approach for working out This video shows how in seamlessly the custom polygonal The video demonstrates projectile objects in my current project. different sat, dont worry ADDITIONAL RESOURCES AABB: ... Update to my status. I fixed a lot of bugs that I induced into the system and I think I have rigid body on rigid body