Media Summary: Hello everyone! I It's been a while since I filmed a Dev Talk & Tea, so I thought it was time to return to it! I hope this is helpful, I will ... I started this video August 2021. Got it finished just in time for Elden Ring. Thank you for watching! Let me know your thoughts ... In this 2018 GDC talk, Molly Maloney and Eric Stirpe discuss where writing ends,

The Design In Narrative Design - Detailed Analysis & Overview

Hello everyone! I It's been a while since I filmed a Dev Talk & Tea, so I thought it was time to return to it! I hope this is helpful, I will ... I started this video August 2021. Got it finished just in time for Elden Ring. Thank you for watching! Let me know your thoughts ... In this 2018 GDC talk, Molly Maloney and Eric Stirpe discuss where writing ends, i got a better mic can you tell Hi again! In this video, I talk about how you can make a game writing portfolio if you're interested in ... In this 2012 GDC talk, Obsidian's Josh Sawyer uses the success of Fallout: New Vegas as a lens to examine the growth of ... support IGC on Patreon: 00:00 introduction 00:58 the bit where I establish credentials ...

Video Games are a spatial medium, and hence the manner in which space is constructed is instrumental in crafting meaning. Meet Eleanor — our June 2026 pattern and a very special one at that. Eleanor is a Deer & Doe pattern available as a standalone ... Get bonus content by supporting Game Maker's Toolkit - Can a video game level tell a ... In this 2013 GDC session, Spike Chunsoft's Kotaro Uchikoshi explores the definitions of the visual novel genre, and how it differs ... Recorded talk from GIC'20. Writing for games is nothing like writing for any previous medium. The volume of writing has to be ...

Photo Gallery

The Design in Narrative Design
☕Dev Talk & Tea☕ 📖A Crash Course into Narrative Design 📖
Narrative Design for Solo Devs – Nicholas O'Brien – GodotCon 2025
What is Narrative Design?
Writing and Narrative Design: A Relationship
Design is [Narrative] – Behind Every Good Design is a Story
How to Become a Narrative Designer
How To Start Your Game Narrative - Design Mechanics First - Extra Credits
How To Make a Game Writing Portfolio
Narrative Design - What Is It and How to Get Started?
Designing Narrative Choice - Add Branching Paths to Game Stories Without a AAA Budget ~ Design Doc
Choice Architecture, Player Expression, and Narrative Design in Fallout: New Vegas
View Detailed Profile
The Design in Narrative Design

The Design in Narrative Design

In this 2015 GDC session,

☕Dev Talk & Tea☕ 📖A Crash Course into Narrative Design 📖

☕Dev Talk & Tea☕ 📖A Crash Course into Narrative Design 📖

Hello everyone! I It's been a while since I filmed a Dev Talk & Tea, so I thought it was time to return to it! I hope this is helpful, I will ...

Narrative Design for Solo Devs – Nicholas O'Brien – GodotCon 2025

Narrative Design for Solo Devs – Nicholas O'Brien – GodotCon 2025

Nicholas O'Brien is a game

What is Narrative Design?

What is Narrative Design?

I started this video August 2021. Got it finished just in time for Elden Ring. Thank you for watching! Let me know your thoughts ...

Writing and Narrative Design: A Relationship

Writing and Narrative Design: A Relationship

In this 2018 GDC talk, Molly Maloney and Eric Stirpe discuss where writing ends,

Design is [Narrative] – Behind Every Good Design is a Story

Design is [Narrative] – Behind Every Good Design is a Story

Designing

How to Become a Narrative Designer

How to Become a Narrative Designer

What is

How To Start Your Game Narrative - Design Mechanics First - Extra Credits

How To Start Your Game Narrative - Design Mechanics First - Extra Credits

Game writing isn't about making up a

How To Make a Game Writing Portfolio

How To Make a Game Writing Portfolio

i got a better mic can you tell Hi again! In this video, I talk about how you can make a game writing portfolio if you're interested in ...

Narrative Design - What Is It and How to Get Started?

Narrative Design - What Is It and How to Get Started?

Are you interested in game

Designing Narrative Choice - Add Branching Paths to Game Stories Without a AAA Budget ~ Design Doc

Designing Narrative Choice - Add Branching Paths to Game Stories Without a AAA Budget ~ Design Doc

Story

Choice Architecture, Player Expression, and Narrative Design in Fallout: New Vegas

Choice Architecture, Player Expression, and Narrative Design in Fallout: New Vegas

In this 2012 GDC talk, Obsidian's Josh Sawyer uses the success of Fallout: New Vegas as a lens to examine the growth of ...

Science of Story: How the Games You Love Do Narrative Design

Science of Story: How the Games You Love Do Narrative Design

Patreon: https://www.patreon.com/nextlevelnarrative Twitter: https://twitter.com/NxtLvlNarrative Website: ...

Who Does What in a Games Studio? (Narrative Designer Edition)

Who Does What in a Games Studio? (Narrative Designer Edition)

Curious about the role of a

Story in Games: Characters & Dialogue 🗣️

Story in Games: Characters & Dialogue 🗣️

support IGC on Patreon: https://www.patreon.com/indiegameclinic 00:00 introduction 00:58 the bit where I establish credentials ...

Game Design as Narrative Architecture | The 5 Types of Spaces in Games

Game Design as Narrative Architecture | The 5 Types of Spaces in Games

Video Games are a spatial medium, and hence the manner in which space is constructed is instrumental in crafting meaning.

The Design Story for the Eleanor Dress

The Design Story for the Eleanor Dress

Meet Eleanor — our June 2026 pattern and a very special one at that. Eleanor is a Deer & Doe pattern available as a standalone ...

How Level Design Can Tell a Story

How Level Design Can Tell a Story

Get bonus content by supporting Game Maker's Toolkit - https://gamemakerstoolkit.com/support/ Can a video game level tell a ...

Visual Novels: Narrative Design in Virtue's Last Reward

Visual Novels: Narrative Design in Virtue's Last Reward

In this 2013 GDC session, Spike Chunsoft's Kotaro Uchikoshi explores the definitions of the visual novel genre, and how it differs ...

Narrative Structures For Better Game Design | Ranko Trifkovic Grandpa's Narrative Design

Narrative Structures For Better Game Design | Ranko Trifkovic Grandpa's Narrative Design

Recorded talk from GIC'20. Writing for games is nothing like writing for any previous medium. The volume of writing has to be ...