Media Summary: Bit more fleshed out throughout. Tweaked lighting and added some sound effects (both not final). Going to start digging into this ... Long time, no update. I think I've been looking at this for too long. Need to work on something else for a while. It's at least at a point ... I haven't been finding a whole lot of time to work on this lately, but I figured it has been a long time since I last uploaded a new ...

Skeleton Dance Sfm Animation Blocking Pass 3 - Detailed Analysis & Overview

Bit more fleshed out throughout. Tweaked lighting and added some sound effects (both not final). Going to start digging into this ... Long time, no update. I think I've been looking at this for too long. Need to work on something else for a while. It's at least at a point ... I haven't been finding a whole lot of time to work on this lately, but I figured it has been a long time since I last uploaded a new ... Turns out I don't really have that much more time to do this kind of side project stuff compared to pre-quarantine times) Ah ... I got this dumb idea in my head just before Halloween and I can't shake it, so I have to An update on this thing. It's taking me so long to work on this...but I will finish it, dagnabbit! The ending is still being figured out in ...

Trying my hand at a piece of dialogue this time. I'm just putting in the basic poses needed to get the idea across. The poses will ... Added more breakdowns and fleshed out the ending a bit more. Added even more breakdowns. Going to start on a rough spline Making some slow progress on this. Still a long ways to go.... Should have uploaded this a while ago but never got around to it. A bit more breakdowns and improved poses. I moved on to ... Feels like I have been working on this for a long time already, but I finally got through the rough

In this stream, I went over my thought process and how I go about starting a simple Got a little bit of posing done on the Scout but no changes on the bot. Right now I'm not too concerned with timing, I'll get to that ... It's slow going, but I am working on this from time to time. Did a rough blockout and refined a few poses here and there. I've been working on the end of this piece a little. I felt like the Scout wasn't feeling right, so I gave him more "doucheyness".

Photo Gallery

Skeleton Dance (SFM animation blocking pass 3)
Skeleton Dance [SFM]
Good Idea (SFM animation blocking pass 3)
Engy's Invention (SFM blocking pass 3)
You Stole It (SFM animation blocking pass 2)
Skeleton Dance (SFM animation blocking pass 1)
Skeleton Dance (SFM animation blocking pass 2)
Good Idea (SFM rough pose blocking)
No Exit (SFM animation blocking pass 3)
What Now? (Blocking pass 3)
Engy's Invention (SFM blocking pass 1.2)
Skeleton Dance (SFM rough animation pass 1)
View Detailed Profile
Skeleton Dance (SFM animation blocking pass 3)

Skeleton Dance (SFM animation blocking pass 3)

Bit more fleshed out throughout. Tweaked lighting and added some sound effects (both not final). Going to start digging into this ...

Skeleton Dance [SFM]

Skeleton Dance [SFM]

Long time, no update. I think I've been looking at this for too long. Need to work on something else for a while. It's at least at a point ...

Good Idea (SFM animation blocking pass 3)

Good Idea (SFM animation blocking pass 3)

Another

Engy's Invention (SFM blocking pass 3)

Engy's Invention (SFM blocking pass 3)

I haven't been finding a whole lot of time to work on this lately, but I figured it has been a long time since I last uploaded a new ...

You Stole It (SFM animation blocking pass 2)

You Stole It (SFM animation blocking pass 2)

Turns out I don't really have that much more time to do this kind of side project stuff compared to pre-quarantine times) Ah ...

Skeleton Dance (SFM animation blocking pass 1)

Skeleton Dance (SFM animation blocking pass 1)

I got this dumb idea in my head just before Halloween and I can't shake it, so I have to

Skeleton Dance (SFM animation blocking pass 2)

Skeleton Dance (SFM animation blocking pass 2)

An update on this thing. It's taking me so long to work on this...but I will finish it, dagnabbit! The ending is still being figured out in ...

Good Idea (SFM rough pose blocking)

Good Idea (SFM rough pose blocking)

Trying my hand at a piece of dialogue this time. I'm just putting in the basic poses needed to get the idea across. The poses will ...

No Exit (SFM animation blocking pass 3)

No Exit (SFM animation blocking pass 3)

Added more breakdowns and fleshed out the ending a bit more.

What Now? (Blocking pass 3)

What Now? (Blocking pass 3)

Added even more breakdowns. Going to start on a rough spline

Engy's Invention (SFM blocking pass 1.2)

Engy's Invention (SFM blocking pass 1.2)

Making some slow progress on this. Still a long ways to go....

Skeleton Dance (SFM rough animation pass 1)

Skeleton Dance (SFM rough animation pass 1)

Starting to do a spline

No Exit (SFM animation blocking pass 4)

No Exit (SFM animation blocking pass 4)

Should have uploaded this a while ago but never got around to it. A bit more breakdowns and improved poses. I moved on to ...

[SFM] Spooky Scary Skeletons

[SFM] Spooky Scary Skeletons

Merry Christmas.

Engy's Invention (SFM blocking pass 1.3)

Engy's Invention (SFM blocking pass 1.3)

Feels like I have been working on this for a long time already, but I finally got through the rough

Source Filmmaker animation session - Blocking!

Source Filmmaker animation session - Blocking!

In this stream, I went over my thought process and how I go about starting a simple

No Exit (SFM blocking pass 1)

No Exit (SFM blocking pass 1)

Got a little bit of posing done on the Scout but no changes on the bot. Right now I'm not too concerned with timing, I'll get to that ...

Good Idea (SFM animation blocking pass 2)

Good Idea (SFM animation blocking pass 2)

Another

Playball! (rough animation blocking pass 1)

Playball! (rough animation blocking pass 1)

It's slow going, but I am working on this from time to time. Did a rough blockout and refined a few poses here and there.

Playball! (animation blocking pass 2.5)

Playball! (animation blocking pass 2.5)

I've been working on the end of this piece a little. I felt like the Scout wasn't feeling right, so I gave him more "doucheyness".