Media Summary: Time Stamps: Overview 0:25 - Map Breakdown 0:55 - Map Flow 2:03 - Item Placement 3:17 - Traffic Volumes 3:50 - Path Node ... Just student portfolio. Base conceptart by Rob Brown(StarTrek Temple) Not official. Presenting a flythrough of "Planetary Escape," a custom
Single Player Udk Deep Ruins - Detailed Analysis & Overview
Time Stamps: Overview 0:25 - Map Breakdown 0:55 - Map Flow 2:03 - Item Placement 3:17 - Traffic Volumes 3:50 - Path Node ... Just student portfolio. Base conceptart by Rob Brown(StarTrek Temple) Not official. Presenting a flythrough of "Planetary Escape," a custom This is showing the "trap" inside the level. During the This is a project for a level design class. Requirements were that it had to have indoor/outdoor spaces, a landmark, and ... Just student portfolio. Base conceptart by paick(concept artist of Uncharted2). Not official. Not commercial. Used
The environment was designed and created by me the