Media Summary: Learn how to use the light, light_spot, light_environment entities and the skybox texture to give your maps some light. Rundown: In ... Hey everyone, I have wanted to make a short Learn how to make a normal and a fake door in
Sf S Hammer Tutorials Displacement Basics - Detailed Analysis & Overview
Learn how to use the light, light_spot, light_environment entities and the skybox texture to give your maps some light. Rundown: In ... Hey everyone, I have wanted to make a short Learn how to make a normal and a fake door in Learn how to use smoothing groups to eliminate hard shading where you don't want it. - - - - - - - - - - Rundown First we make two ... Learn all about the texture application tool - - - - - - - - - - Rundown In this You've played CS:GO's maps. Now see how the poor mappers made them. Get Hammer++ here: ...
Learn how to use a scripted_sequence to make a combine kick in a door. Rundown: We create a npc_metropolice, then we get ... If you have a question, EMAIL ME! Download the VMF here! See Upcoming and past