Media Summary: Split & merge, lane picking, steering, reassembly on arrival, custom rudimentary collision engine, navmesh Two groups of units moving in opposite directions. Two groups of units moving in opposite directions and changing the target for one of the groups.
Rts Follow Behavior With Pathfinding - Detailed Analysis & Overview
Split & merge, lane picking, steering, reassembly on arrival, custom rudimentary collision engine, navmesh Two groups of units moving in opposite directions. Two groups of units moving in opposite directions and changing the target for one of the groups. A group of units passing through a narrow passage. (Same text as in the video) In this video I let a group of 25 units move through some narrow passages while revealing fog of war. A group of large units and a group of small units passing through a narrow passage in opposite directions.
Showing off the work-in-progress Formations and Paradoks Astar + avoidance showing the queuing