Media Summary: Script: Dirt Hoe 1, Dirt Hoe 2, etc. Script: Dirt Wet 1, Dirt Wet 2, etc. Apply scripts to dirt event: Page 0/4 Dirt Hoe Page I made a slight hiccup with the transparency thing. Apologies for that. My notes that I'm reading off of are based on the original ... 1. Variable: [Tool] 2. Variable: [Dirt 1], [Dirt 2], etc
Rpgm2 Farming Plots Tutorial Part 3 - Detailed Analysis & Overview
Script: Dirt Hoe 1, Dirt Hoe 2, etc. Script: Dirt Wet 1, Dirt Wet 2, etc. Apply scripts to dirt event: Page 0/4 Dirt Hoe Page I made a slight hiccup with the transparency thing. Apologies for that. My notes that I'm reading off of are based on the original ... 1. Variable: [Tool] 2. Variable: [Dirt 1], [Dirt 2], etc Script: Tool ID 1 (Hoe) Script: Tool ID 2 (Watering Can) Script: Tool ID Script: Seed 1, Seed 2, etc. Script: DirtWet/Seed 1, DirtWet/Seed 2, etc. Apply those scripts to dirt event Start: Examine on all ... 1. Create Flag: Bag/Target 2. Create Flag: Have Space?
Object: Dead Plant Script: All Days + 1 Script: Now Harvestable Script: Plant Model Script: Seed Control Script: Next Day System ... 1. Script: Sort Harvest 2. Script: Seed Harvest (1, 2, You might be wondering, "Why did you create Two crates and a window. Boom. It's like magic.