Media Summary: Who said a bouncing ball wouldn't cause trouble? Well, this week, I'm checking out the A look at (with review/commentary) "Rimrunner", published by Palace Software in 1988. Gameplay footage recorded off a real ... Polish off your reflect suit and dig up that laser sword, as this week we travel to Sosaria for a look at the
Rob Plays S4e13 Threshold On Commodore 64 - Detailed Analysis & Overview
Who said a bouncing ball wouldn't cause trouble? Well, this week, I'm checking out the A look at (with review/commentary) "Rimrunner", published by Palace Software in 1988. Gameplay footage recorded off a real ... Polish off your reflect suit and dig up that laser sword, as this week we travel to Sosaria for a look at the To implode? Or explode? In this episode, I'm checking out Implosion, developed by Joe Booth and published by Cascade Games ... It's taken ages… but at last RGCD & Paul Koller deliver LuftrauserZ: the official Step back into the golden age of gaming as I
Brick Busting fun for all this time, as I'm checking out TRAZ (or Transformable Arcade Zone) published by Cascade in 1988. Prospecting ain't an easy task at the best of times… as we see with the Shmuptember continues as always, and this week, I'm sitting down with "Iridis Alpha", developed by Llamasoft and published by ...