Media Summary: Paper Abstract: In this paper, we present Paper Abstract: Real-time rendering of high-quality, anti-aliased shadows is a challenging problem in This video accompanies the publication "Beyond Hard Shadows: Moment
Revectorization Based Soft Shadow Mapping Demoday 2016 - Detailed Analysis & Overview
Paper Abstract: In this paper, we present Paper Abstract: Real-time rendering of high-quality, anti-aliased shadows is a challenging problem in This video accompanies the publication "Beyond Hard Shadows: Moment Paper Abstract: The real-time computation of high-quality Uses graphics from the web comic Axe Cop, which are Copyright Ethan Nicolle. Used with permission. A simple demo application demonstrating the implementation of the
This video is part of an online course, Interactive 3D Graphics. Check out the course here: This video was part of the XSI 4 Production Series DVDs also hosted on Vast. Ignis Rendering Engine: Variance Shadow Mapping Seminar work at CTU during A4M39PGR2 course targeting advanced graphics in OpenGL. Video shows results of generating