Media Summary: In this video I will give a quick overview of what a sparse voxel octree is. This is a concept that is brought up a lot in voxel ... Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy. Support my work ... Asteroids achieves very high frame rates by moving key object list processing performance bottlenecks off of the CPU and into ...
Ray Traversal On A Mesh - Detailed Analysis & Overview
In this video I will give a quick overview of what a sparse voxel octree is. This is a concept that is brought up a lot in voxel ... Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy. Support my work ... Asteroids achieves very high frame rates by moving key object list processing performance bottlenecks off of the CPU and into ... Discover how you can enhance the visual quality of your games and apps with Metal This is a test visualization on raytracing with the Leap Motion. The scenario is a hand pointing at an object, which gets highlighted, ... So I just completed the next task on the list, which was
In this video, I discuss the implementation of 3 new data structures I added to my voxel raytracing engine. Namely, a brickmap, an ...