Media Summary: Non-software software fog - an almost exact implementation of the GPU shader, but on CPU only, XunderBIRD - 00:11:432 on myth282 - vq3(1) Created automatically at IGMDb: The same as 5, but every possible color is precalculated now. Yeah, there are just 256 colors in the palette, and since mixing two ...

Quake Render Test - Detailed Analysis & Overview

Non-software software fog - an almost exact implementation of the GPU shader, but on CPU only, XunderBIRD - 00:11:432 on myth282 - vq3(1) Created automatically at IGMDb: The same as 5, but every possible color is precalculated now. Yeah, there are just 256 colors in the palette, and since mixing two ... GPU: GeForce RTX 2060 CPU: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz Memory: 16 GB RAM (15.76 GB RAM usable) ... A PoC for qrustyquake. Exponential fog based on the already already calculated Z-buffer, with an LFSR for quick RNG. Lowest ... This is not a trailer or a final edit of any kind. It is purely a

Gordon gets his command line on and shows us how to DF Retro strikes back with one of its most ambitious episodes ever! Join John Linneman for an hour's worth of background story, ... Server: PILL FREEZE TAG CHICAGO POV: ShaZe Map: overkill Gametype: Freeze Tag Blue: root War_Spinal damnjabbs ...

Photo Gallery

How Quake's software renderer ELIMINATES overdraw [⚠️ flashing images]
Quake 1/QuakeWorld: Dev vs Dirtbox - Low Graphics Test
Quake - software fog rendering test 5
Quake 3 DeFRaG: OpenGL 1 IOQuake3 Render Test
Quake 3 DeFRaG: OpenGL 2 IOQuake3 Render Test
Quake - software fog rendering test 6
Quake 2: Software Render vs OpenGL Render
Quake Render test
Quake software mode CPU benchmarks from 320x200 to 1280x1024
Quake's PVS: A hidden gem of rendering optimization
Quake Live: Test Render
Quake Champions Render Test
View Detailed Profile
How Quake's software renderer ELIMINATES overdraw [⚠️ flashing images]

How Quake's software renderer ELIMINATES overdraw [⚠️ flashing images]

A description of the techniques used by

Quake 1/QuakeWorld: Dev vs Dirtbox - Low Graphics Test

Quake 1/QuakeWorld: Dev vs Dirtbox - Low Graphics Test

Submitted by dev-br

Quake - software fog rendering test 5

Quake - software fog rendering test 5

Non-software software fog - an almost exact implementation of the GPU shader, but on CPU only,

Quake 3 DeFRaG: OpenGL 1 IOQuake3 Render Test

Quake 3 DeFRaG: OpenGL 1 IOQuake3 Render Test

XunderBIRD - 00:11:432 on myth282 - vq3(1) Created automatically at IGMDb: http://www.igmdb.org/?page=

Quake 3 DeFRaG: OpenGL 2 IOQuake3 Render Test

Quake 3 DeFRaG: OpenGL 2 IOQuake3 Render Test

XunderBIRD - 00:11:432 on myth282 - vq3(1) Created automatically at IGMDb: http://www.igmdb.org/?page=

Quake - software fog rendering test 6

Quake - software fog rendering test 6

The same as 5, but every possible color is precalculated now. Yeah, there are just 256 colors in the palette, and since mixing two ...

Quake 2: Software Render vs OpenGL Render

Quake 2: Software Render vs OpenGL Render

Quake

Quake Render test

Quake Render test

Quake

Quake software mode CPU benchmarks from 320x200 to 1280x1024

Quake software mode CPU benchmarks from 320x200 to 1280x1024

In this video I

Quake's PVS: A hidden gem of rendering optimization

Quake's PVS: A hidden gem of rendering optimization

A look at how

Quake Live: Test Render

Quake Live: Test Render

FT Pill Clan Server Submitted by ShaZe

Quake Champions Render Test

Quake Champions Render Test

GPU: GeForce RTX 2060 CPU: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz Memory: 16 GB RAM (15.76 GB RAM usable) ...

Quake - software fog rendering test

Quake - software fog rendering test

A PoC for qrustyquake. Exponential fog based on the already already calculated Z-buffer, with an LFSR for quick RNG. Lowest ...

HQ RENDER TEST (From upcoming untitled QUAKE LIVE movie)

HQ RENDER TEST (From upcoming untitled QUAKE LIVE movie)

This is not a trailer or a final edit of any kind. It is purely a

Quake 3 DeFRaG: test render

Quake 3 DeFRaG: test render

Submitted by mcrss

Quake 3 DeFRaG: New renderer test - actf12(00-10-576)-vq3(2,Kiddy).dm_68

Quake 3 DeFRaG: New renderer test - actf12(00-10-576)-vq3(2,Kiddy).dm_68

Quick

Quake 3 CPMA: test render

Quake 3 CPMA: test render

this is

Benchmarking Quake II RTX the old school way!

Benchmarking Quake II RTX the old school way!

Gordon gets his command line on and shows us how to

DF Retro: Quake - The Game, The Technology, The Ports, The Legacy

DF Retro: Quake - The Game, The Technology, The Ports, The Legacy

DF Retro strikes back with one of its most ambitious episodes ever! Join John Linneman for an hour's worth of background story, ...

Quake Live: Test Render NoBloom

Quake Live: Test Render NoBloom

Server: PILL FREEZE TAG | CHICAGO #2 POV: ShaZe Map: overkill Gametype: Freeze Tag Blue: root War_Spinal damnjabbs ...