Media Summary: I've made some tweaks to the physics of the game, and have included a debug grappling hook. The grappling hook will eventually ... The idea of this test was to see if using This is me attempting to brute force my understanding of
Pygame Pymunk Platformer Prototype Grabbly Bits - Detailed Analysis & Overview
I've made some tweaks to the physics of the game, and have included a debug grappling hook. The grappling hook will eventually ... The idea of this test was to see if using This is me attempting to brute force my understanding of This rewrite needs a rewrite. I just couldn't help myself and got sucked into figuring out a camera system for scrolling, which made ... In an effort to better my python skills, i took what i had and restructured / rewrote it into separate packages. This allowed me the ... Showing the player controller in it's current state and some interactables - Wall jumping (no animation) - Air/ground dashing (no ...
Tile collision physics confuse a lot of people, so I made this video with fancy MS Paint drawings to explain the concept. The code ... (En) Fragment from Programming Class. Physics simulation with pymunk + pygame