Media Summary: Writing Pacman in Assembly - been bug fixing and noticed some more when I was doing this recording. nearly there!!! Fixed the ghosts re-starting incorrectly at a new level, made the power pills aware that they're being touched. Pre-assigning two constants R and S, using "." for 0 and an infinite FOR/NEXT loop we are able to generate a whole screen in ...
Programming The C64 Maze Game Jam Feb Progress - Detailed Analysis & Overview
Writing Pacman in Assembly - been bug fixing and noticed some more when I was doing this recording. nearly there!!! Fixed the ghosts re-starting incorrectly at a new level, made the power pills aware that they're being touched. Pre-assigning two constants R and S, using "." for 0 and an infinite FOR/NEXT loop we are able to generate a whole screen in ... This was done fairly hastily and could use improvement here and there. If you do type this in, I, J, K and L navigate. Compared to ... This is a 1-line, fast version of the popular this is a (maybe quite boring) video about my idea of how to realize a random map and 3D display in ultima 1 / might & magic 1 ...
David Murray, The 8-Bit Guy, made a video about his new take on the "10 PRINT" random Full Release is in the making - Wishlist on Steam: Play the ... in this video I give some explanation on how to create a random I'm tired, hot and sun-burnt, holidays are never that relaxing. Anyway, here I introduce one of my favorite algorithms - the ... In this video we play around with the depth first search (DFS) algorithm on