Media Summary: Just a small walk inside my procedurally generated 3D Final project for my COMP 371 Computer Graphics class at Concordia University. OpenGl Project Procedural generation Terrain
Opengl Terrain Generator Showcase - Detailed Analysis & Overview
Just a small walk inside my procedurally generated 3D Final project for my COMP 371 Computer Graphics class at Concordia University. OpenGl Project Procedural generation Terrain This series of videos will demonstrate my progress in making a Game Engine in C++ / OpenGL procedural terrain generation (real time) Changed from libnoise to FastNoise. FastNoise lives up to its name.
Easily one of my favorite projects I've done so far. Github repo: Paper: ... We are currently working on a new cool game using C++ and Further working on my tool set of skills... started with real time A longer video showing various steps of the creation of a simple nature landscape inside my