Media Summary: Based on this example from the ofBook https:// Muliple particles being simulated with random velocity and colour. I thought it would be cool to see ants walking randomly in x,y,r,g,b at a speed according to the distance between their color and ...

Openframeworks Mesh From Image With Orbit Distortion Starry Night - Detailed Analysis & Overview

Based on this example from the ofBook https:// Muliple particles being simulated with random velocity and colour. I thought it would be cool to see ants walking randomly in x,y,r,g,b at a speed according to the distance between their color and ... Shader graphics applied to 3D object and perlin noise animated openFrameworks Interactive Grid of Curves

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openFrameworks: Mesh from Image with Orbit Distortion (Starry Night)
Box2DBooger with openFrameworks (ofxFaceTracker and ofxBox2d)
openFrameworks: Mesh from Image with Perlin Noise Jitter
openFrameworks[0]: manyParticles
Mesh Vortex OpenGL openframeworks
The city at night. Draw by openFrameworks
[openframeworks] Undulation
OpenFrameworks Mesh background
VideoAnts [openframeworks]
OpenFrameworks | Shaders, Perlin Noise, 3D
OpenFrameworks Motion in Space Simulation
openFrameworks Interactive Grid of Curves
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openFrameworks: Mesh from Image with Orbit Distortion (Starry Night)

openFrameworks: Mesh from Image with Orbit Distortion (Starry Night)

Based on this example from the ofBook https://

Box2DBooger with openFrameworks (ofxFaceTracker and ofxBox2d)

Box2DBooger with openFrameworks (ofxFaceTracker and ofxBox2d)

Code here: https://github.com/aalto-mediacode/tutoringExamplesMatti/tree/master/faceTrackingBox2d.

openFrameworks: Mesh from Image with Perlin Noise Jitter

openFrameworks: Mesh from Image with Perlin Noise Jitter

Modified example from https://

openFrameworks[0]: manyParticles

openFrameworks[0]: manyParticles

Muliple particles being simulated with random velocity and colour.

Mesh Vortex OpenGL openframeworks

Mesh Vortex OpenGL openframeworks

Mesh

The city at night. Draw by openFrameworks

The city at night. Draw by openFrameworks

Source code is shared my blog.

[openframeworks] Undulation

[openframeworks] Undulation

openframeworks

OpenFrameworks Mesh background

OpenFrameworks Mesh background

OpenFrameworks Mesh

VideoAnts [openframeworks]

VideoAnts [openframeworks]

I thought it would be cool to see ants walking randomly in x,y,r,g,b at a speed according to the distance between their color and ...

OpenFrameworks | Shaders, Perlin Noise, 3D

OpenFrameworks | Shaders, Perlin Noise, 3D

Shader graphics applied to 3D object and perlin noise animated

OpenFrameworks Motion in Space Simulation

OpenFrameworks Motion in Space Simulation

Motion game created in

openFrameworks Interactive Grid of Curves

openFrameworks Interactive Grid of Curves

openFrameworks Interactive Grid of Curves