Media Summary: Reads .obj mesh, stores as VBO. Fourier transform to manipulate vertices in the vertex shader. This is part 2 of my implementation ... Alyotech Technologies is developing a real-time For More Info Click Here ************** SUBSCRIBE ...
Nvidia Ocean Simulation Using Dx Compute - Detailed Analysis & Overview
Reads .obj mesh, stores as VBO. Fourier transform to manipulate vertices in the vertex shader. This is part 2 of my implementation ... Alyotech Technologies is developing a real-time For More Info Click Here ************** SUBSCRIBE ... This is a video demonstration of Alyotech's real-time Author: Andrei Alhadeff Monteiro ( Real-time